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The A.J.M. 9 is a handgun that appears in Far Cry 3: Blood DragonFar Cry 4, and Far Cry New Dawn.


Far Cry 3: Blood Dragon

“It’s a given that this handgun is awesome, with a kick-ass muzzle flash and 3-round burst fire that’s like mule-kicking enemies in chuckies. The gun was built and named in honor of a fallen DPD cop who fell in the line of duty fighting the creeps of the Detroit megaslums and industrial wastelands.”
Data Console
Far Cry 3: Blood Dragon


The A.J.M. 9 first appears in Far Cry 3: Blood Dragon. The weapon shares the stats of the .44 Magnum and the burst-fire function of the F1 in Far Cry 3.

It is the first and primary weapon used by Sgt. Rex "Power" Colt. The A.J.M. 9 can be converted into a stealth weapon with increased mobility when equipped with a suppressor and laser sight. It can also receive increased round capacities of 60- and 280-rounds with the Larger Mag and Max Mags attachments, respectively.

It deals slightly less damage than the Fazertron, requiring 8 shots to the torso to kill a basic Omega Force Assaulter (compared to 6 shots from the Fazertron). The lower damage per round is balanced out somewhat by the weapon's high rate of fire. However, unlike the game's other upgradeable weapons, there is no damage upgrade for the A.J.M. 9. The A.J.M. 9 also deals more headshot damage than the Fazertron, being able to kill an Omega Force Assaulter with just 2 headshots (compared to 3 headshots from the default Fazertron).

Attachments are unlocked by collecting VHS tapes and completing Hostage Rescue and Predator's Path missions.

Gallery

Far Cry 4

“The future is now with this burst-fire handgun that can shred targets and protect the innocent.”
In-Game Description
Far Cry 4


The A.J.M. 9 returns to Far Cry 4 as a UPlay reward item that can be unlocked from the start for 30 UPlay points, which can easily be attained through completing the game's UPlay achievements.

Like the original incarnation, the A.J.M. 9 in Far Cry 4 retains the 3-round burst fire capability of the Blood Dragon version, while the mods have been trimmed down to two: a suppressor, and an extended magazine.

However, while the A.J.M. 9 is useful in the early to mid-game and possibly a better choice than the 6P9 for stealth, by the late-game, the pistol is outclassed by other weapons such as the A99.

Gallery

Trivia

  • The name of the A.J.M. 9 refers to the 1987 science-fiction film RoboCop, bearing the initials of the Detroit police officer and titular cyborg character, Alex J. Murphy. The weapon is also modeled after the Auto 9, RoboCop's modified Beretta 93R.[1]
    • Likewise, the "DPD" referenced in the description stands for Detroit Police Department, and the use of the word "creep" is from the line used in the movie where Murphy says, "Your move, creep." to a criminal after dispatching his partner.[2]
  • The weapon's ammo capacity is 9, which increases to 12 with the extended magazine attachment. However, this is inaccurate to the real-world Beretta 93R's standard magazine, which holds 15 rounds by default, with extended magazines increasing the size to 17 or 20, depending on the magazine used.
  • The other weapon to reference RoboCop in Far Cry 3: Blood Dragon is the Kobracon.
  • Due to a bug in Far Cry 4, the A.J.M. 9 can not be used while playing offline.

References

  1. 2018 June 12, Wikipedia: RoboCop. Retrieved 2018 June 21.
  2. 2015 February 12, YouTube: Movieclips - RoboCop (3/11) Movie CLIP - Your Move, Creep (1987) HD. Retrieved 2018 June 21.


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Far Cry 4 Weapons
Melee: Kukri
Sidearms: Mark IV (Sixer)  •  M-712 (HS77)  •  1911 (Sandman)  •  6P9  •  A.J.M. 9  •  .44 Magnum (Cannon)  •  D50  •  D2  •  A99 (Rebel)  •  Skorpion (Stinger)  •  M-79  •  Auto-Crossbow  •  Flare Gun
Shotguns: M133 (Bull)  •  1887 ('87)  •  SPAS-12
SMG: MP34 (Stormer)  •  A2000  •  MP5  •  Vector .45 ACP (Shredder)  •  BZ19
Assault Rifles: AK-47 (Warrior)  •  STG-90  •  F1  •  MS16 (Trooper)  •  P416 (Bushman)  •  A52
Sniper Rifles: Dragunov SVD  •  M-700 (Predator)  •  Z93 (AMR)  •  SA-50
Machine guns: PKM (Driller)  •  U100  •  MKG (Ripper)  •  MG42 (Buzzsaw)
Launchers: RPG-7  •  GL-94  •  GL-A87  •  LK-1018
Specials: Flamethrower  •  Harpoon Gun  •  Hunter Bow  •  Recurve Bow  •  .700 Nitro (Elephant Gun)
Equipment
Items: Grenade  •  Molotov Cocktail  •  Throwing Knife  •  C4  •  Mine  •  Wingsuit