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This article appeared in Far Cry 2

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CuSyn_AA Five minutes in this country and it's clear - things are about to go very bad. The UFLL and the APR are gearing up for open fighting. My mission is simple - to kill 'The Jackal' - the bastard that armed both sides.
CuSyn_00 I'm sick. Malaria. Somehow the Jackal managed to track me down to my hotel… not sure why he didn't kill me… probably thought I wouldn't survive another day… And I nearly didn't… Bottom line, I couldn't stay in that town….
CuSyn_01 Total anarchy. After escaping Pala, I was put to work by FIRST_LT a local FIRST_LT_FACTION lieutenant. After busting my new buddy out of captivity, I met a journalist named Reuben who helped me get some malaria medicine from Father Maliya and the Underground.
CuSyn_04 In the end, I couldn't trust SECOND_LT_FACTION_BOSS or the SECOND_LT_FACTION. I went back to work for FIRST_LT_FACTION_BOSS and the FIRST_LT_FACTION. Turned out they paid better. Naturally I haven't been winning too many points with FIRST_LT.
CuSyn_02 Considering that I almost died in Pala, I sure didn't waste any time heading back there. FIRST_LT of the FIRST_LT_FACTION introduced me to his boss FIRST_LT_FACTION_BOSS. The big man's promised me information about the Jackal in exchange for doing some jobs for him.
CuSyn_07 Once I'd killed WINNING_FACTION_BOSS, my work in Leboa-Sako was done. LOSING_FACTION_HELPER_A1 was willing to let bygones be bygones after my false-flag operation with ASSIGNED_A2SM06 put the fear back into LOSING_FACTION_HELPER_WARLORD and The Jackal's guns back on the streets of Port Selao.
CuSyn_10 Playing both sides against the middle has been dangerous. I always knew one side or the other would make their push if they thought they could pull it off. I hoped that working with MISSION_BUDDY_A2SM08 could keep me from being double-crossed like last time.
CuSyn_05 After working for both the WINNING_FACTION_A1 and the LOSING_FACTION_A1, it started to look like WINNING_FACTION_A1 was going to come out ahead in Leboa-Sako. I couldn't really trust WINNING_FACTION_BOSS, but he had promised me information about the Jackal…
CuSyn_06 WINNING_FACTION_BOSS betrayed me… but he didn't finish the job. The Jackal found me in the desert… taking off once LOSING_FACTION_HELPER_A1 showed up. He was desperate enough to send me to kill WINNING_FACTION_BOSS while the LOSING_FACTION_A1 tried to regroup. I would've done it anyway.
CuSyn_12 Playing the factions in Bowa-Seko turned out to be just as dangerous as it was up north. The difference was that LOSING_FACTION_WARLORD's murder put all their futures in limbo. Me killing WINNING_FACTION_WARLORD on LOSING_FACTION_HELPER_A2's orders only kept them there… for a while anyway.
CuSyn_03 It turned out FIRST_LT had an enemy named SECOND_LT who got me a meeting with SECOND_LT_FACTION big-wig SECOND_LT_FACTION_BOSS. I was hoping he'd be a more useful source of info than FIRST_LT_FACTION_BOSS.
CuSyn_13 After weeks of killing each other off, the factions started eating their own. First, FIRST_LT decided he could fill the vacuum left by the death of FIRST_LT_WARLORD as well as anyone. Then his pal SECOND_LT decided to emulate. In the end, I decided who got to play warlord and who just got dead.
CuSyn_08 After I strengthened his position, LOSING_FACTION_HELPER_A1 took me under his wing. He introduced me to the LOSING_FACTION_HELPER_WARLORD - head of the LOSING_FACTION_A1. I figured that if anyone could help me find the Jackal, it would be him.
CuSyn_09 LOSING_FACTION_HELPER_A1 wasn't the only one to make it out of Leboa-Sako in one piece. Seems like WINNING_FACTION_HELPER_A1 got promoted to be WINNING_FACTION_HELPER_WARLORD's right-hand-man after I killed WINNING_FACTION_BOSS. I learned that by pulling some gigs with WINNING_FACTION_A1.
CuSyn_11 After what happened up north, LOSING_FACTION_HELPER_A1 warned me that the factions might join forces to get rid of all the "troublemakers"… MISSION_BUDDY_A2SM08 arranged an evac, and I tried to get the diamonds to pay for it. But the Jackal set me up to take the fall for LOSING_FACTION_WARLORD's death…
ChSyn_01 I ended up in the custody of FIRST_LT. Guy's middle-management in the FIRST_LT_FACTION. He sent me into a SECOND_LT_FACTION garrison where I busted out a foreigner named PRIMARY_BUDDY_NAME. We met up again later at a bar called Mike's, where I got a source for malaria meds from a reporter named Reuben.
ChSyn_02 With my symptoms stabilized, I took FIRST_LT up on his offer. Figured his boss might have a line on The Jackal. FIRST_LT_FACTION_BOSS clearly likes having a "deniable asset" he can use in his feud with SECOND_LT_FACTION_BOSS. Seems like neither of these clowns wants to risk all-out war.
ChSyn_06 I should have been smart. Instead I was just lucky. Lucky to be left for dead. Lucky that the Jackal found me in the desert. Lucky that LOSING_FACTION_HELPER_A1 and LOSING_FACTION_A1 ran out of options and decided I was more useful as an assassin than a corpse. But killing WINNING_FACTION_BOSS had nothing to do with luck…
ChSyn_03 I decided that putting all my chips on FIRST_LT_FACTION wasn't a good play. I went down the street and pulled three jobs in a row for SECOND_LT_FACTION. Risky, but SECOND_LT_FACTION_BOSS was willing to pay for my loyalty. Now that I've got some heat, we'll see if I can trade on it for the information I need.
ChSyn_07 When I turned up in Sefapane, LOSING_FACTION_HELPER_A1 decided I was his secret weapon. He sent me with some expat named ASSIGNED_A2SM06 to haul a boat-load of guns into the cease-fire zone… Just to trick his own boss LOSING_FACTION_HELPER_WARLORD into taking a harder line with WINNING_FACTION_A1 in Bowa-Seko.
ChSyn_04 I tried to keep the factions off-balance… let SECOND_LT_FACTION_BOSS know that I had options. I talked my way back into FIRST_LT_FACTION headquarters and into more work. FIRST_LT_FACTION_BOSS was clearly not happy about it, but I don't think I left him any choice. Things have escalated.
ChSyn_09 It didn't take LOSING_FACTION_HELPER_WARLORD and LOSING_FACTION_HELPER_A1 long to start giving me the runaround… So I paid a visit to WINNING_FACTION_HELPER_WARLORD. We reached an understanding, and started bringing some pain on behalf of WINNING_FACTION_A1.
ChSyn_12 I managed to bust out of that prison. I still owe MISSION_BUDDY_A2SM09 for that. But at the time, the only one looking to collect was LOSING_FACTION_HELPER_A2, who was scrambling to hold the LOSING_FACTION_A2 together. He needed a level playing field, and that meant WINNING_FACTION_WARLORD had to go.
MiSyn_A2LM11base My latest assignment from the UFLL - To kill a Jordanian weapons dealer named Yabek. He was operated from a barge parked along the Noga River, and offering his goods exclusively to the APR.
MiSyn_A2SM06 My first gig for LOSING_FACTION_HELPER_A1 after making it down to Bowa-Seko - To rendezvous with ASSIGNED_A2SM06, the ferry captain, and bring a boat-load of the Jackal's guns into Port Selao under a WINNING_FACTION_A1 flag. All this just to convince LOSING_FACTION_HELPER_WARLORD that he can't trust WINNING_FACTION_HELPER_WARLORD or the WINNING_FACTION_A1 to honor their cease-fire in the south…
MiSyn_A1LM06subv MISSION_BUDDY_A1LM06 told me that the King's son Oeduard wants to take over the family's fortunes back in Europe, and proposed a plan where I kill the King and take his signet.
MiSyn_A1LM05subv MISSION_BUDDY_A1LM05 told me where to find an old canister of military-grade defoliant and offered to spray down the farm with OGC's own crop-dusting plane.
MiSyn_A3SM11 With LOSING_FACTION_WARLORD's murder, LOSING_FACTION_HELPER_A2 put LOSING_FACTION_A2 on high alert and fell back to his CP in Sefapane. He knew that if it came to shooting war, WINNING_FACTION_A2 would be in the stronger position. He decided to take the direct route to resetting the balance, and sent me to kill WINNING_FACTION_WARLORD.
MiSyn_A2LM08subv MISSION_BUDDY_A2LM08 told me about the safety systems in the pumphouse that automatically shut off the pumps if there's a breach. If I sabotaged those systems first, the pipeline bomb would start a flood…
MiSyn_A2LM10subv MISSION_BUDDY_A2LM10 told me where to find some APR teamster who was involved in transporting the processed powder to some hidden stockpile.
MiSyn_A2SM09 After murdering LOSING_FACTION_WARLORD, the Jackal threw me to the wolves - no pun intended. I ended up in a garden-variety African prison hell-hole, with MISSION_BUDDY_A2SM09 in the cell next door. Escaping in one piece became priority one…
MiSyn_A2LM12base My latest assignment from the UFLL - To eliminate Seth Uniya, a former shop teacher who'd been teaching bomb-making 101 to the APR.
MiSyn_A2LM12subv MISSION_BUDDY_A2LM12 told me about Uniya's side business: Diverting relief air-drops. He used the local cel towers as nav beacons for his pilot accomplice, and there was a way to put that system to our own use.
MiSyn_A3SM15 Based on Reuben's intel, I tracked down the Jackal to the same jungle prison that I had escaped from. He had cleared the place out and was using it as a way-station for evacuating all of the remaining civilians over the border. His plan was batshit crazy, but it wasn't without its merits. Like the part where he wanted me to eliminate WINNING_HCLEAN_APR and WINNING_HCLEAN_UFLL to keep their men from interfering…
MiSyn_A2SM08 My latest assignment for WINNING_FACTION_A2 - To courier a message from WINNING_FACTION_WARLORD to LOSING_FACTION_WARLORD ratifying some kind of peace deal… Even WINNING_FACTION_HELPER_A2 acted skeptical, but MISSION_BUDDY_A2SM08 was convinced that the deal would spell disaster for us. Most of the independent contractors want to evacuate, and I was asked to secure the diamonds to pay for it.
MiSyn_A3SM13 After FIRST_LT_FACTION found its leadership reduced to one guy, I got a call from Reuben asking me to meet him at the Marina. He was there - but he wasn't alone. SECOND_LT was there too, having arrived in the aftermath of his boss's killing. He wanted me to replicate my heavy-handed approach to career advancement to his own situation at SECOND_LT_FACTION.
MiSyn_A3SM16 WINNING_HCLEAN_APR and WINNING_HCLEAN_UFLL were dead. So were PRIMARY_BUDDY_NAME and SECONDARY_BUDDY_NAME. All at my hand. The only question afterwards was, would I be able to walk out of that jungle alive and live with it?
MiSyn_A3SM12 While the dust settled from the latest crisis, I paid a visit to FIRST_LT_FACTION's HQ in the Port and was surprised to find FIRST_LT alive and well and sitting his late boss's chair. With his former colleague holding the reigns, he was feeling shut out of the big decisions… and decided a shake-up in the front office was in order.
MiSyn_A3SM14 While I was still up to my ankles in SECOND_LT_FACTION blood, I got another call from Reuben, this time from the airport where he and a bunch of other foreigners were being detained. The situation was getting worse, and there was no better indicator of that than the fact that UFLL and APR troops were working together…
MP_02 CAPTURE THE DIAMOND - Raid the enemy base, steal the diamonds and return to your base. Your diamonds must be present to score.
MP_14 TEAM DEATHMATCH - Eliminate enemies to score. Remember: reviving a down teammate cancels the enemy point.
MP_12 Find cover and heal yourself when hurt. Beware: critical wounds will cause you to bleed to death unless they are treated.
MP_03 UPRISING - Guard your team Captain while he captures all control points. Then eliminate the enemy Captain to win.
MP_07 Perseverance will lead to promotions and diamond bonuses. Use them to access new weapons and equipment.
MP_10 Using weapons builds your familiarity with them. As your knowledge grows Field Manuals will upgrade different stats of your favorite guns.
MP_06 If you leave the fighting area there could be dire consequences. When told to return to battle, move quickly.
MP_04 Fire cannot be controlled - only unleashed. Be wary around fire or you may fall prey to its power.
MP_11 Rescue your teammates when they are close to death. Your helping hand will be rewarded.
MP_08 Old guns may become finicky and jam in combat - or they may even explode. Reload to clear a jam, or switch weapons in an emergency.
MP_01 Running low on ammo? Find ammo piles to refill your weapons. But beware: a few carefully placed bullets into the pile and BOOM!
MP_05 Choose your role and customize your load-out from the weapons provided. Remember: unlocked items can be switched for the default gear.
MP_13 When you are promoted you will be given a diamond bonus to upgrade a weapons pack of your choice. Choose wisely.
MP_09 You can reset the diamonds used to upgrade your weapon packs, but one diamond will be deducted from your total. Choose carefully.
ChSyn_AA It wasn't so long ago that this was another one of those dirty little wars that barely rated a sidebar. There was an arms embargo in place, and everyone back home could just cluck their tongues and plan their next tax-deductible donation…
MiSyn_AA When The Jackal showed up here with containers full of AKs and RPGs - That set off some alarm bells somewhere. This guy really puts the fear in the black-bag crowd. There must be some history there they can't afford to have walking around…
IGE_01 The RESOURCES indicator represents the variety of objects in a map. Pick objects in related families for best results.
IGE_02 OBJECT COST represents the total cost of objects and vegetation in your map. The orange indicator shows the current selection.
IGE_03 The PERFORMANCE indicator estimates how smooth gameplay may be by area. GREEN shows a smooth experience. RED shows poor performance.
IGE_04 The VALIDATION tool ensures game mode rules are ok. Quickly find problems by selecting error messages.
IGE_05 Use ADD OBJECTS to place objects in the map at the crosshair. The D-pad allows you to navigate object categories.
IGE_06 Use EDIT OBJECTS to access more advanced operations for manipulating objects.
IGE_07 Use SELECT OBJECTS to define a selection that will stay locked until cancelled. The selected set is indicated by a red box.
IGE_08 Use SNAP to move objects so that they match correctly. Especially useful for things like object sets, fences or bridges.
IGE_09 Use PREVIEW FINAL MAP to check final visual quality. Generates shadows and projects rock textures to avoid stretching.
IGE_10 Use SNAPSHOT to take a picture of your map. This image will appear in the list of available maps, so make it easy to recognize!
IGE_11 Use the ROAD tool to create a road or path on the terrain. You can control the width, height and texture of a road as you paint.
IGE_12 Use PAINT TEXTURE to apply different looks like grass or rock to the terrain. Experiment by changing textures at any time.
ChSyn_05 I was too effective. WINNING_FACTION_BOSS started getting ideas. He sent me to Goka Falls to eliminate LOSING_FACTION_BOSS, and then tried to kill me when the job was done. All part of a larger offensive across Leboa-Sako. In the end, I tried to mount a defense at DEFREV_LOCN. Tried and failed.
ChSyn_08 The gambit paid off for LOSING_FACTION_HELPER_A1. Tensions between the factions mounted, and suddenly my services were in demand again. He introduced me to LOSING_FACTION_HELPER_WARLORD at LOSING_FACTION_A1 HQ in Port Selao. The stakes may be higher now, but it's the same drill. I'm back to pulling jobs off-the-books.
ChSyn_11 After everything I did to keep the conflict alive, the one thing I never saw coming was a treaty between the factions. It's not like Mbantuwe and Tambossa were stumping for a Peace Prize. They were trying to keep off the heat from their own people. They wanted a scapegoat. And thanks to the Jackal, they got one.
ChSyn_14 While we'd been busy with the purges, the Jackal made his final play. A mass evacuation of civilians over the border. I learned the story from Reuben and knew that my assignment was almost done. Eliminating WINNING_HCLEAN_APR and WINNING_HCLEAN_UFLL finished the factions. PRIMARY_BUDDY_NAME and SECONDARY_BUDDY_NAME decided they couldn't forgive me and they paid for it with their lives.
ChSyn_10 I knew it wouldn't last. Three high-risk operations later and I'd gotten just about all I was going to from WINNING_FACTION_HELPER_WARLORD and WINNING_FACTION_HELPER_A1. I figured those LOSING_FACTION_A1 thugs had been sweating it out long enough to welcome me back with open arms.
ChSyn_13 While Voorhees and Greaves tried to figure out how to be warlords, their former comrades from Leboa-Sako were showing their stripes. FIRST_LT saw no reason why he shouldn't run FIRST_LT_FACTION and recruited me to arrange his "promotion"… SECOND_LT recognized a sound strategy when he saw one and followed suit.
MiSyn_A1LM02subv MISSION_BUDDY_A1LM02 told me that some mid-level functionary has been renting out UFLL troops on the side and outlined a plan to eliminate this man in order to get those troops back into play.
MiSyn_A1LM03base My latest assignment from the APR - To sabotage the UFLL's motor pool on the edge of the district's main garbage dump, to reduce the mobility of their forces.
MiSyn_A1LM04subv MISSION_BUDDY_A1LM04 told me that these commandos had an informant inside the APR that was feeding them intel, and explained a way to use this guy to spoof their op codes and send them into an ambush.
MiSyn_A1SM03 After surviving WINNING_FACTION_A1's ambush at the Falls, I got a call from Reuben Olwagembi warning me that WINNING_FACTION_BOSS's men were on their way to both Mike's and Father Maliya's church to tie up loose ends. I had to choose which of my allies to save…
MiSyn_A1LM01base My latest assignment from the APR - To intercept the local chief constable in his motorcade and assassinate him publicly as a message to whoever replaces him.
MiSyn_A2LM07subv MISSION_BUDDY_A2LM07 told me that the UFLL kept their feed on a 10-second delay to monitor what was going out. By killing the guy who did the monitoring, we could exploit the station to broadcast a fake message.
MiSyn_A2LM09subv MISSION_BUDDY_A2LM09 suggested an alternate use for that Nitrous. By fitting the truck with a new distributor cap, I could drive the truck-load of tanks into a UFLL garage up in Sefapane and set off an explosion.
MiSyn_A1LM03subv MISSION_BUDDY_A1LM03 told me about how the UFLL keeps disguised fuel trucks on the road to resupply their units out in the field, and explained how to use the motor pool raid to hit one of those trucks.
MiSyn_A1LM01subv MISSION_BUDDY_A1LM01 told me about the chief's past history with the APR, and described a plan that would get the police arsenal out in the open where it can be hit.
MiSyn_A2SM05 After the Jackal dragged me out of that sandstorm and took off, LOSING_FACTION_HELPER_A1 showed up, mid-retreat, with a couple truckloads of LOSING_FACTION_A1 troops. He offered me my life in exchange for me going back up north to take out WINNING_FACTION_BOSS as payback for LOSING_FACTION_BOSS's assassination.
MiSyn_A1LM06base My latest assignment from the UFLL - To raid a desert oasis protected by the APR, and locate a large gold cache brought into the country by the exiled former King.
MiSyn_A2SM07 While I was warning Doctor Obua at the Clinic and dodging street battles in Port Selao, ASSIGNED_A2SM06 was looking for somewhere to ditch the ferry after delivering the Jackal's guns. My new friend phoned in a distress call: The ferry was under fire from militia gunboats. Obviously it didn't take long for the cease-fire to fall apart. LOSING_FACTION_HELPER_A1's plan worked like a charm.
MiSyn_A1LM05base My latest assignment from the UFLL - To attack an OGC farm that has hired APR gunmen for security, and sabotage the irrigation system to force the company to pull out.
MiSyn_A2LM08base My latest assignment from the APR - To rupture the pipeline that the UFLL was using to pump fresh water to buyers elsewhere in the region. To do the job, I needed demolitions from the TaeMoCo diamond mine.
MiSyn_A2LM10base My latest assignment from the UFLL - To assault the Dogon cliff-dwellings and destroy the kilns used by the APR to prepare their Artemisia powder for medicinal use.
MiSyn_A2LM09base My latest assignment from the APR - To attack a dental clinic where the UFLL kept a supply of Nitrous Oxide gas to use as anesthetic. The tanks were stacked outside on a truck so blowing them up would be easy enough.
MiSyn_A2LM11subv MISSION_BUDDY_A2LM11 pointed me to a salvage site where I could find the fuze for some 500-pound gravity bomb; a bomb that could take down the big rail span that crossed the Noga right above Yabek's barge…
MiSyn_A1SM02 My latest assignment for WINNING_FACTION_A1 - To infiltrate the Goka Falls retreat and kill LOSING_FACTION_BOSS so that WINNING_FACTION_BOSS can seize control of Leboa-Sako. Funny how none of his usual flunkies were present for the briefing on this one…
MiSyn_A1LM04base My latest assignment from the UFLL - To assault a squad of special warfare types at their staging area out in the desert. They were sent in to snatch some high-value target.
MiSyn_A2LM07base My latest assignment from the APR - To destroy a mobile transmitter used by the UFLL to broadcast their propaganda. "Liberation Radio" changes locations periodically, but their rig was spotted up in the rocks above Weelegol village.
MiSyn_A1LM02base My latest assignment from the APR - To disrupt the UFLL's cash flow by blowing up natural gas tankers they've confiscated at the railyard as part of an extortion bid.
MiSyn_A2BU0Y  
DEFREV_LOCN_MIKESPLACE Mike's place
DEFREV_LOCN_CHURCH the church
IGE_05_PS3 Use ADD OBJECTS to place objects in the map at the crosshair. The directional buttons allow you to navigate object categories.
GENERIC_BUDDYNAME my buddy
MiSyn_A1GM00 I made my way back to Pala and met Father Maliya at the church. The priest gave me some pills to control the malaria attacks, but he also made it clear that there are folks trapped in Leboa-Sako who need his help more than I do… If I want regular access to meds, I'll need to step up from time to time and help his people.

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