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Far Cry New Dawn includes a number of weapons that can be used.
Weapons[]
Weapons are craftable at each Weapons Workbench. If they are lost another copy is obtainable at the workbench. In order to gain weapons of higher rank, the workbench requires upgrades accordingly. Weapons can be armed with different ammo types for different effects.
Weapon Stats[]
The DMG column shows the unmodified base damage. The weapon upgrade feature adds +5% base damage with each upgrade
Weapon Crafting[]
Workbenches offer the ability to craft new weapons. This requires different Crafting Materials for each weapon. If a weapon is lost, infinitely many copies can be gained if it has been crafted once.
Workbench upgrades unlock higher tier weapons. To craft these, special crafting materials are required, which can only be gained in Expeditions or by liberating Outposts. There are 4 rank elite weapons which require 1x monstrous animal part each.
Name | Rank | Type | Special | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Old Wood Bat | I | Melee | 51 | 27 | ||||||||
Rusty 1911 | I | Handgun | TBA | |||||||||
Rusty .44 MAGNUM | I | Handgun | 36 | 68 | ||||||||
Rusty SMG-11 | I | SMG | 65 | 65 | ||||||||
Rusty MP5 | I | Submachine Gun | 78 | 78 | ||||||||
Rusty M133 | I | Shotgun | 36 | 68 | ||||||||
Rusty AR-C | I | Assault rifle | 118 | 64 | ||||||||
Rusty SVD | I | Sniper rifle | 152 | 82 | ||||||||
Rusty M60 | I | Light machine gun | 109 | 203 | ||||||||
Treebranch Bow | I | Bow - stealth | 91 | 91 | ||||||||
Rusty RPG-7 | I | Rocket launcher | 195 | 195 | ||||||||
Rusty Flamethrower | I | Flamethrower | 130 | 130 | ||||||||
Saw Launcher V.0 | I | Sawlauncher - stealth | 40 | 40 | ||||||||
Makeshift Bolted Pipe | II | Melee | 135 | 135 | 52 | |||||||
"Optimism" Shovel | II | Melee | Ubisoft Club | |||||||||
Makeshift M9 | II | Handgun | 187 | 187 | 72 | |||||||
Makeshift P226 | II | Handgun - stealth | 163 | 168 | 125 | |||||||
Makeshift MP34 | II | Submachine gun | 156 | 208 | 120 | |||||||
Makeshift MP40 | II | Submachine gun | 208 | 156 | 120 | |||||||
"Space Force" VECTOR.45 ACP | II | Submachine gun | Ubisoft Club Part of the Space Force Theme |
|||||||||
Makeshift M133 MS | II | Shotgun | 140 | 187 | 108 | |||||||
"Retro Sci-Fi" M133 M | II | Shotgun | Part of the Retro Sci-Fi Theme | |||||||||
"Sin Eater" D2 | II | Shotgun | Ubisoft Club | |||||||||
Makeshift SBS | II | Shotgun | 194 | 189 | 145 | |||||||
Makeshift 45/70-T | II | Assault rifle - stealth | 187 | 140 | 108 | |||||||
Makeshift AK-47 | II | Assault rifle | 172 | 229 | 132 | |||||||
Makeshift 308 CARBINE | II | Sniper rifle | 215 | 221 | 165 | |||||||
"Claymore" SVD | II | Sniper rifle | Part of the Graffiti Theme | |||||||||
Makeshift M60 | II | Light machine gun | 230 | 230 | 172 | |||||||
"Hurk's Wrath" M249 | II | Light machine gun | Part of the Hurk Legacy Theme | |||||||||
Makeshift RAT4 | II | Rocket launcher | 291 | 218 | 168 | |||||||
"Blast-Off" RAT4 | II | Rocket launcher | TBA | |||||||||
Chosen Bow | II | Bow - stealth | Eden's Fire | |||||||||
Makeshift Slingshot | II | Slingshot - stealth | 239 | 239 | 92 | |||||||
Saw Launcher V.1 | II | Sawlauncher - stealth | Buzz Kill | |||||||||
Optimized Socket Pipe | III | Melee | 195 | 130 | 163 | 6 | ||||||
Optimized Steel Bat | III | Melee | 176 | 176 | 176 | 7 | ||||||
Optimized A.J.M.9 | III | Handgun | 172 | 215 | 198 | 8 | ||||||
Optimized SKORPION | III | Handgun | 247 | 296 | 190 | 8 | ||||||
"Guerilla-Gear" .44 MAGNUM | III | Handgun | 260 | 325 | 300 | 13 | 250 | Prestige Part of the Guerilla-Gear Theme |
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Optimized VECTOR.45 ACP | III | Submachine gun | 234 | 234 | 234 | 9 | ||||||
Optimized MP5SD | III | Submachine gun - stealth | 241 | 241 | 241 | 9 | ||||||
Optimized 1887 | III | Shotgun | 177 | 177 | 177 | 14 | ||||||
Optimized MS16 | III | Assault rifle - stealth | 281 | 234 | 180 | 7 | ||||||
Optimized AKMS | III | Assault rifle | 203 | 203 | 164 | 15 | ||||||
Optimized MBP .50 | III | Sniper rifle - stealth | 273 | 218 | 252 | 11 | ||||||
"Gardener's Fury" M249 | III | Light machine gun | 280 | 280 | 215 | 11 | ||||||
"Graffiti" M249 | III | Light machine gun | 325 | 325 | 250 | 13 | 250 | Prestige Part of the Graffiti Theme |
||||
Optimized RAT4 | III | Rocket launcher | 234 | 293 | 270 | 11 | ||||||
Optimized Recurve Bow | III | Bow - stealth | 289 | 192 | 241 | 9 | ||||||
Optimized Flamethrower | III | Flamethrower | 166 | 208 | 250 | 8 | ||||||
Saw Launcher V.2 | III | Sawlauncher | 177 | 177 | 177 | 14 | ||||||
"Punk" Bat | Elite | Melee | 151 | 116 | 9 | 9 | ||||||
"Nailed It" Shovel | Elite | Melee | 146 | 112 | 8 | 8 | ||||||
"Reality" Shovel | Elite | Melee | 390 | 300 | 23 | 23 | 250 | Prestige | ||||
"It's A Tarp" P08 | Elite | Handgun - stealth | 198 | 152 | 11 | 11 | ||||||
"DIY" D50 | Elite | Handgun | 218 | 168 | 13 | 13 | 400 | Prestige | ||||
"Blood Dragon" A.J.M.9 | Elite | Handgun | 385 | 296 | 22 | 22 | 600 | Prestige Part of the Blood Dragon Theme |
||||
"X-MAS TAPE" A-99 | Elite | Handgun - stealth | 198 | 152 | 11 | 11 | ||||||
"Belt It Out" BZ19 | Elite | Submachine gun | 192 | 148 | 11 | 11 | 250 | Prestige | ||||
"Spraypaint And Pray" SPAS-12 | Elite | Shotgun - stealth | 208 | 160 | 12 | 12 | 400 | Prestige | ||||
"Such A Boar" D2 | Elite | Shotgun | 264 | 14 | 13 | 1x Monstrous Boar | ||||||
"Blissful Agony" D2 | Elite | Shotgun | 354 | 272 | 20 | 20 | 400 | Prestige | ||||
"Rock-Paper-Scissors" AR-C | Elite | Assault rifle | 231 | 12 | 12 | 1x Monstrous Cougar | ||||||
"The Works" BP-2 | Elite | Assault rifle - stealth | 213 | 164 | 12 | 12 | 400 | Prestige | ||||
"Giant Tool" M-16 | Elite | Assault rifle | 203 | 156 | 12 | 12 | ||||||
"Radiation-Pink" AK-MS | Elite | Assault rifle | 374 | 288 | 22 | 22 | 400 | Prestige | ||||
"Length Of Pipe" SA-50 | Elite | Sniper rifle - stealth | 218 | 168 | 13 | 13 | ||||||
"Space Force" SA-50 | Elite | Sniper rifle - stealth | 442 | 340 | 26 | 26 | 600 | Prestige Part of the Space Force Theme |
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"Guerilly-Gear" MBP .50 | Elite | Sniper rifle - stealth | 442 | 340 | 26 | 26 | 600 | Prestige Part of the Guerilla-Gear Theme |
||||
"Blunderbuss" MG42 | Elite | Light machine gun | 224 | 172 | 13 | 13 | 400 | Prestige | ||||
"Bison Burger" M-79 | Elite | Launcher | 306 | 15 | 15 | 1x Monstrous Bison | ||||||
"Color Spray" M-79 | Elite | Launcher | 437 | 336 | 25 | 25 | 400 | Prestige Part of the Highwaymen Theme |
||||
"Lucky Shot" Compound Bow | Elite | Bow - stealth | 192 | 148 | 11 | 11 | ||||||
"Blood Dragon" Recurve Bow | Elite | Bow - stealth | 400 | 308 | 23 | 23 | 400 | Prestige Part of the Blood Dragon Theme |
||||
"Weedkiller" Flamethrower | Elite | Flamethrower | 177 | 136 | 10 | 10 | ||||||
"Unicorn" Flamethrower | Elite | Flamethrower | 364 | 280 | 21 | 21 | 600 | Prestige Part of the Unicorn Theme |
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"Bear With Me" Saw Launcher V.3 | Elite | Sawlauncher | 244 | 12 | 13 | 1x Monstrous Bear | ||||||
Saw launcher V.T | Elite | Sawlauncher | 182 | 140 | 11 | 11 |
Weapon Upgrades[]
When the Weapons Workbench is rank 3/3, all weapons - no matter the rank - can be upgraded indefinitely. Each upgrade adds +5% to their base damage and cost materials according to the following table
Ammunition Perks[]
There are several Perks which let The Security Captain carry more ammunition or consumables. The following tables show the base value, the values for the first 3 upgrades and the incremental value with each perk upgrade. They are upgradeable indefinitely. Special ammo and some throwables require different levels of Explosives Lab upgrades.
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Handgun Ammo | 32 | 40 | 48 | 56 | 8 |
SMG Ammo | 96 | 120 | 144 | 168 | 24 |
Shotgun Ammo | 24 | 31 | 38 | 45 | 7 |
Rifle Ammo | 90 | 105 | 120 | 135 | 15 |
.50 Cal Ammo | 10 | 15 | 20 | 25 | 5 |
Arrows | 12 | 16 | 20 | 24 | 4 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Armor-Piercing Pistol Ammo | 24 | 32 | 40 | 48 | 8 |
Armor-Piercing SMG Ammo | 48 | 72 | 96 | 120 | 24 |
Armor-Piercing Rifle Ammo | 90 | 105 | 120 | 135 | 15 |
Armor-Piercing .50 Cal Ammo | 5 | 10 | 15 | 20 | 5 |
Shotgun Slug | 17 | 24 | 31 | 38 | 7 |
Incendiary .50 Cal Ammo | 15 | 20 | 25 | 30 | 5 |
Incendiary Assault Rifle Ammo | 90 | 105 | 120 | 135 | 15 |
Incendiary Pistol Ammo | 24 | 32 | 40 | 48 | 8 |
Incendiary SMG Ammo | 48 | 72 | 96 | 120 | 24 |
Incendiary Shotgun Ammo | 17 | 24 | 31 | 38 | 7 |
Incendiary Arrow | 5 | 9 | 13 | 17 | 4 |
Explosive Arrow | 5 | 9 | 13 | 17 | 4 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
LMG Ammo | 160 | 260 | 360 | 460 | 100 |
Rocket Launcher Ammo | 2 | 3 | 4 | 5 | 1 |
40mm Rounds | 11 | 12 | 13 | 14 | 1 |
Fuel Tank | 200 | 300 | 400 | 500 | 100 |
Saw Launcher Ammo | 15 | 20 | 25 | 30 | 5 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Armor-Piercing LMG Ammo | 80 | 180 | 280 | 380 | 100 |
Incendiary LMG Ammo | 80 | 180 | 280 | 380 | 100 |
Incendiary Grenade Launcher Round | 7 | 8 | 9 | 10 | 1 |
Cluster Rocket | 2 | 3 | 4 | 5 | 1 |
Incendiary Cluster Rocket | 2 | 3 | 4 | 5 | 1 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Medkit | 2 | 3 | 4 | 5 | 1 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Bait | 2 | 3 | 4 | 5 | 1 |
Throwing Knife | 2 | 3 | 4 | 5 | 1 |
Smoke Grenade | 2 | 3 | 4 | 5 | 1 |
Molotov | 2 | 3 | 4 | 5 | 1 |
Dynamite | 2 | 3 | 4 | 5 | 1 |
Remote Explosive | 2 | 3 | 4 | 5 | 1 |
Pipe Bomb | 2 | 3 | 4 | 5 | 1 |
Proximity Explosive | 2 | 3 | 4 | 5 | 1 |
Base value | 1st upgrade | 2nd upgrade | 3rd upgrade... | Increment | |
---|---|---|---|---|---|
Melee Weapons | 1 | 2 | 3 | 4 | 1 |
Mods[]
- Bamboo Stick
- Hoe
- Paddle
- 6P9
- Combat Knife
- Sladgehammer
- Pitchfork
- AR-C
- Magnopulser
- Blaster
- Punches in Bunches
- Nerve Reaper
- Iron Fister
- Bulldozer
- Hellfire
- Heavy Blaster
- Grape Popper