Far Cry Primal boasts many primitive weapons to ease your way through the game’s combat mechanics.
Clubs[]
There are two types of clubs, each will change models after each upgrade.
One-Handed Club[]
Crafting requirements[]
- x2 Hardwood
- x2 Flint
- x1 Animal Hide
Stats[]
The fully-upgraded Club's stats are:
Current[]
- Damage 17
- Durability 18
- Agility 18
Special: Swing to hit multiple enemies, stun enemies when thrown.[]
Pros[]
- Able to preform Takedowns.
- Hold attack button to cause more powerful hits.
- One powerful hit kills all Udam and Izila warriors, as well as civilians.
- Can be used at a torch.
- Hold attack while on fire, and it will scare most predators.
- Can set fire on any ground AI while holding attack against them.
- Able to be lit through 1 night.
Cons[]
- Not able to preform Takedowns on Chieftains.
- Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
- Holding attack while lit too close to an enemy AI will also set the player on fire.
- Extinguishers in water.
- If burning too long, it will be destroyed.
- Using it too much causes it to break.
- Throwing the clubs also break them over time.
Two-Handed Club[]
Crafting requirements[]
- x2 Hardwood
- x2 Flint
- x1 Animal Hide
Stats[]
The fully-upgraded Two-Handed Club's stats are:
Current[]
- Damage 9
- Durability 8
- Agility 4
Special[]
- Swing to hit multiple enemies, can kill enemies when thrown.
Pros[]
- Able to preform Takedowns.
- Hold aim button cause more powerful hits.
- One powerful hit kills all Udam and Izila warriors and civilians.
- Can be used at a torch.
- Hold aim while on fire, will scare most predators.
- Can set fire on any ground AI while holding aim against them.
- Able to be lighted through 1 night.
- Throwing these will not break them.
Cons[]
- Not able to preform Takedowns on Chieftains.
- Does not instantly kill Chieftains or animals like Tall Elk, Mammoths and Rhinos.
- Holding aim too close to an enemy AI will also set the player on fire.
- Blows out in water.
- If burning too long, it will be destroyed.
- Using it too much, causes it to break.
- Slower swings and throws, cause it's heavier than the One-Handed Club.
Bows[]
There are three types of bows, each has its own special traits.
Ammo crafting requirements[]
- x1 Hardwood (all 3 Bows)
Bow[]
Stats[]
The fully-upgraded Bow's stats are:
Current:[]
- Damage 4
- Accuracy 7
- Rate of fire 8
Pros[]
- Faster reload and firing rate.
- Kills Udam warriors, both Udam and Izila civilians instantly.
- 1 head shot on smaller animals.
- Fire arrows kills any human.
- Any head shot on Udam and Izila warriors kills them instantly.
Cons[]
- Izila Warriors need two arrows on their body to kill them.
- Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
- Fire arrows does not kill animals.
Long Bow[]
Stats[]
The fully-upgraded Long Bow's stats are:
Current[]
- Damage 5
- Accuracy 9
- Rate of fire 4
Special[]
- Increased air zoom and range for unmatched long range precision.
Pros[]
- More powerfull firing.
- Kills Udam and Izila warriors and civilians instantly.
- 1 headshot on smaller animals.
- Fire arrows kills any human.
- Any headshot on Udam and Izila warriors kills them instantly.
Cons[]
- Slower firing rate, makes it easier to miss an enemy.
- Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
- Fire arrows does not kill animals.
Double Bow[]
Stats[]
The fully-upgraded Double Bow's stats are:
Current[]
- Damage 6
- Accuracy 8
- Rate of fire 6
Special[]
- Loads and fires two arrows at once.
Pros[]
- Fires two arrows makes it easier to kills regular Izila warriors.
- Kills Udam warriors, both Udam and Izila civilians instantly.
- 2 (two arrows fired) headshots on smaller animals.
- Fire arrows kills almost any human.
- Any headshot on Udam and Izila warriors kills them instantly.
- Kills predators faster.
Cons[]
- Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
- Uses twice the ammo per shot.
- Fire arrows does not kill animals.
Spear[]
There is only one type of spear, but it changes models after each upgrade.
Spear crafting requirements[]
- 3x Hardwood
- 2x Flint
- 2x Animal Hide
Stats[]
The fully-upgraded Spear's stats are:
Current[]
- Damage 6
- Durability 7
- Agility 6
Special[]
- Highest damage when thrown.
Pros[]
- Kills Udam warriors, both Udam and Izila civilians instantly.
- 1 head shot on most animals kills them.
- Any hit on Udam and Izila warriors and civilias kills them instantly when thrown.
- Able to preform Takedowns.
- Can be picked up after being thrown.
Cons[]
- Does not instantly kill Chieftains or animals like Tall Elk, Mammoths and Rhinos with more than 3 to 5 spears.
- Fire spears does only damage the animals with the spears hit, the fire is more useless to bigger animals, especially Mammoths and Rhinos.
- Only capable to carry maximum of 6 spears.
- Not able to preform Takedowns on Chieftains.
Others/Throwables[]
Bait[]
Bait crafting requirements[]
- x2 Meat
Stats[]
The fully-upgraded Bait's stats are:
Current[]
- Throw bait to attract nearby animals. However unlike in Far Cry 4, not every time a predator will appear.
Special[]
- Predators attracted by bait can be tamed (requires taming skill).
Pros:
- Attracts nearby predators.
- Attracts attacking predators.
Cons[]
- Sometimes taming does not work, the predators will then attack you after they eat the bait.
- Can't be picked up if no predators are attracted.
- Uses meat that are able to heal you and your beast with.
Trap[]
Trap crafting requirements[]
- x2 Hardwood
Stats[]
The fully-upgraded Trap's stats are:
Current[]
- These concealed traps to surprise enemies and keep predators at bay.
Special[]
- Does powerful damage on bigger animals.
Pros[]
- Able to instantly kill a Chieftain.
- The traps will not kill you.
- Wounds bigger animals.
Cons[]
- Does not instantly kill or wound Mammoths, Rhinos and Tall Elks.
- Very situational.
Shards[]
Stone Shard[]
Shard crafting requirements[]
- x1 Flint
- x1 Animal Hide
Stats[]
The fully-upgraded Stone Shard's stats are:
Current[]
- Stone shards are thrown to damage enemies, headshots instantly kills regular humans.
Special[]
- They can penetrate most enemy masks.
Berserker Shard[]
Ammo crafting requirements[]
- x1 Flint
- x1 North Yellow Leaf
Stats[]
The fully-upgraded Berserk Shard's stats are:
Current[]
- Does little Damage on humans.
Special[]
- Drives enemies insane.
Pros[]
- Able to drive enemies insane and attack their own allies. This also causes the other hostile enemies to attack them as 1st priority as they are seen as traitors.
- Thrown at attacking animals with drive them insane, however it makes them flee and not attack other animals.
Cons[]
- Affected enemies can still attack you if you are seen.
- Sometimes charging Rhinos and Mammoths do not flee.
Bone Shard[]
Shard crafting requirements[]
- x1 Bone.
Stats[]
The fully-upgraded Bone Shard's stats are:
Current[]
- Bone shards are thrown to damage enemies, headshots instantly kills regular humans.
Special[]
- They can penetrate most enemy masks.
Pros[]
- Cheaper to craft than stone shards.
Bombs[]
Bee Bombs[]
Ammo crafting requirements[]
- x1 Bee Cluster
Stats[]
The fully-upgraded Sting Bomb's stats are:
Current[]
- Leather bags filled with angry bees.
Special[]
- Angry bees are stings and kills.
Pros[]
- Able to kill any regular human.
Cons[]
- Does not kill Chieftains or animals.
- If too close, they will attack you as well.
Berserker Bomb[]
Ammo crafting requirements[]
- x2 North Yellow Leaf
- x1 Clay Pot
Stats[]
Special[]
- Drives any AI insane.
Pros[]
- Able to drive enemies insane and attack their own allies. This also causes the other hostile enemies to attack them as 1st priority as they are seen as traitors.
- Thrown at attacking animals with drive them insane, however it makes them flee and not attacking other animals.
Cons[]
- Affected enemies can still attack you if you are seen.
- Sometimes charging Rhinos and Mammoths do not flee.
- If thrown too close at you, you will be poisoned for about 15 seconds.
Fire Bomb[]
Fire bomb crafting requirements[]
- x2 Animal Fat
- x1 Clay Pot
Stats[]
Special[]
- Fire bombs are thrown and shatter on impact, igniting humans and animals.
Pros[]
- Able to set large areas on fire.
- Able to be used in "Surprise Takedown".
- Works like Molotov's.
- Scares almost any animals.
- Wounds animals.
Cons[]
- Can set you on fire, if you are too close to the ignition.
- Doesn't scare or instantly kills Mammoths or Rhinos.