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Far Cry Wiki

This article appeared in Far Cry 3This article appeared in Far Cry 4This article appeared in Far Cry 5This article appeared in Far Cry New DawnThis article appeared in Far Cry 6

Far Cry 3[]

« The MS16 has exceptional range, power. and accuracy for an assault rifle, but it requires a skilled user to deploy it effectively due to its semi- automatic action. »

In-Game Description


« The MS16 is an updated take on an American battle rifle that dates back to the Vietnam War. Today, rifles like this are commonly used by Special Forces soldiers and SWAT teams with nothing better to blow their budgets on. The MS16s here were brought in by mail order. Hey, not every weapon on Rook Islands has a sordid history. So sue me. »

Survival Guide

The MS16 is a semi-automatic rifle present in Far Cry 3.

This weapon will become free after deactivating 10 Radio Towers.

The MS16 is a powerful battle rifle. It is semi-automatic only, and has a 15 or 20 round magazine, depending on upgrades. Once suppressed, the weapon can be used as a powerful long-ranged rifle.

Tips[]

  • The MS16 is perfect for hit-and-run or counter-sniping tactics as its semi-automatic action can make quick work of enemy personnel.
  • Adding a suppressor will reduce your range slightly but helps you get more kills without being heard.
  • Combined with the sound suppressor and an optical sight, the MS16 can work as a precision rifle for silent headshots. Due to its semi-automatic action, zeroing in after a missed shot is a relatively easy affair.
  • Because of the high firecap, players with a good trigger finger can quickly empty magazines, allowing the player to take down even the toughest opponents easily.

Gallery[]

Paint Jobs[]

The look of MS16 could be customized with one of six available paint schemes. Each scheme costs $200 and does not affect weapon performance.

Far Cry 4[]

The MS16 is also present in Far Cry 4.

MS16[]

« The last great American battle rifle that was introduced during the Vietnam War, this semi-automatic rifle is considerably accurate. »

In-Game Description


The MS16 appears once again in Far Cry 4, and as in Far Cry 3 is unlocked by liberating 10 Radio Towers. The MS16 is unlocked for purchase after the mission A Cultural Exchange.

Because the MS16 can be unlocked relatively early, has excellent accuracy up to the 80m range limit for assault rifles, and can also be fitted with a suppressor, it stays a very potent and useful weapon throughout the game, especially for players preferring stealth.

MS16 Trooper[]

« A signature version of the MS16 that takes the already formidable weapon and improves its accuracy and usability. »

In-Game Description


A signature version of the MS16, the Trooper, can be unlocked in Far Cry 4 by collecting or destroying 20 Masks of Yalung. This version comes with a suppressor, an extended magazine, and a Marksman Sight. Possibly due to a bug, it has no stat bonuses of any kind, not even from the Marksman Sight; however, despite the stat chart stating otherwise, the Trooper inflicts more damage at long range than the standard MS16, usually requiring one shot less at the same range. Additionally, The Trooper has lower recoil than the base model.

Far Cry 5[]

The MS16 and the Trooper variant make a return in Far Cry 5, with similar performance characteristics to its counterparts in previous titles. The weapon fires rifle rounds from a standard 15-round magazine, and is compatible with a wide variety of attachments, including Reflex, Red Dot, Optical, and Marksman sights, sound suppressors, and an extended magazine which increases the magazine capacity from 15 to 20 rounds. Both the standard MS16, as well as an alternate version, the Trooper are available from stores. The most significant change between the games, apart from the appearance of the rifle, is that it can now mount a slightly more powerful optic than in previous titles, the Enhanced Ranger, making it a viable early to mid-game sniper weapon. Compared to the AR-CL, the MS16 trades select-fire capability for magazine capacity, while being limited to mounting the enhanced ranger optic as its highest magnification scope.

MS16[]

« This is not your father's tactical rifle. It's lightweight, shoots a high caliber bullet, and instead of smoking, it vapes. »

In-Game Description


The classic model, the MS16 appears in Far Cry 5. It is unlocked in shops after gaining three levels of resistance in any region.

It has an extra point in accuracy, while a point less in handling as compared to the Trooper model.

It can be customized with several optical sights, suppressors, skins, and an extended magazine.

MS16 Trooper[]

« A lightweight tactical rifle that is so good at close-quarters combat it can sometimes get a bit creepy. »

In-Game Description


The tactical model, the MS16 Trooper appears in Far Cry 5. It is unlocked in shops after gaining two levels of resistance in any region.

It has an extra point in handling, while a point less in accuracy as compared to the standard model.

It can be customized with several optical sights, suppressors, skins, and an extended magazine.

Far Cry New Dawn[]

Optimized MS16

« This is not your father's scoped tactical rifle. If it was, it's unrecognizable now. It changed with the world. »

Weapon Description


The MS16 returns in Far Cry New Dawn, as a rank 3 weapon. The Optimized MS16 has a spray paint can attached to the tip of the barrel to serve as an improvised silencer. There is a series of wooden boards and metal fixtures keeping the barrel level, with an elastic band holding the support stable. A scope is also mounted on the gun itself, with the stock being wrapped in duct tape, with electrical tape overlapping it.

Trivia[]

  • MS16 stands for M1A SOCOM 16, a civilian version of the M14 rifle with a shorter barrel.
  • The model that appears in-game appears to be a left handed model of the previously mentioned M1A SOCOM 16, as the charging handle is on the left side of the firearm and ejects spent cases from left, as opposed to the typical right side.
  • The MS16 is technically a battle rifle, not an assault rifle, even though it is classified as such in game.
  • The vanilla MS16 in Far Cry 5 resembles a standard M14 rifle,[1] while the Trooper variant resembles the Springfield SOCOM 16,[2] similar to the MS16 in previous titles.
    • The Trooper cannot be fitted with wooden stock skin, like in the previous games.
  • The MS16 in-game in Far Cry 5, despite having a military fire selector is semi-automatic only, unlike its real-world counterpart which is automatic or semi-automatic via selective fire. It is possible the weapon is broken, thus lacking its full capabilities.
    • As the M14 was deemed virtually uncontrollable in fully automatic mode, most M14s were permanently set to semi-automatic fire only to avoid wasting ammunition in combat, so it's possible that the fire selector has been welded into the semi-automatic position, accounting for its lack of fully automatic fire.
    • Lastly it may be that The Deputy simply doesn't think to switch to its full-auto mode, as it still has the selector switch showing semi-automatic and automatic modes, and correctly to its in-game operation it is pointing towards the semi-auto setting.
  • In Far Cry 5, the in-game description makes a joke that references the fact that the M14 was designed to replace the M1 Garand as the U.S. standard issue rifle.

References[]

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