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This article appeared in Far Cry 6

The Fuerzas Nacionales de Defensa (English: National Defense Forces), also known as Castillo's Army or simply called the FND, is the primary enemy faction featured in Far Cry 6.

Background[]

The Fuerzas Nacionales de Defensa are the official military forces of Yara. Both men and women can serve in the force, and both genders are subjected to mandatory conscription. They are responsible for enforcing the rule of President Antón Castillo, with their very existence being crucial for his grip on Yara. Therefore, Libertad and numerous other guerilla groups are locked in a brutal protracted war against them in order to overthrow Castillo's regime. Since most Yaran citizens are subjected to mandatory military conscription, many join simply to protect and provide for their families despite not having any loyalty to the Castillo regime. This is evidenced by the numerous defected FND veterans and double agents among Libertad ranks, one of those conscripts being Dani.

If Dani Rojas joins Libertad, the Castillo regime would rapidly collapse within the later half of 2021. After the fall of the Castillo regime, the remnants of the FND refuse to surrender however, and will continue abusing civilians and fighting against Libertad across Yara. The remnants of the FND often form insurgencies and will seize back control of certain unstable areas.

If Dani takes the boat to leave Yara and live in the US, the FND is still active 3 months after Dani's departure, with its Special Forces conducting a raid on Libertad and wiping out its leadership.

Equipment and Organization[]

As the official Yaran military, FND soldiers are well-trained and equipped, and are easily distinguishable by their bright white uniforms and their clean well-kempt appearances. Depending on the rank and role of the soldier, FND troops can be seen utilizing ballistic helmets, berets, ballistic vests, balaclavas, and other military-grade gear. Numerous articles of equipment is often seen strapped across their bodies. By the events of Far Cry 6, Dani Rojas estimates the strength of the FND to be comprised of 300,000 members divided across its numerous service branches.

FND soldiers are indoctrinated into believing that certain groups of Yarans, mainly political dissidents, social outcasts, and minority groups are considered "Fake Yarans", a term coined by Castillo himself. Thus, FND soldiers are often seen being viciously authoritative to many of Yara's citizens, often torturing, robbing, and executing civilians over minor offenses. If not immediately executed, many of these outcasts are often abducted and forced to work in labor camps, mostly cultivating and harvesting the miracle-drug known as Viviro. Others are subjected to cruel experiments by some of Yara's top scientists.

High-ranking officers in the FND are often abusive to the lower raking soldiers under their command. Various notes scattered across Yara entail FND lieutenants scolding their troops for their supposed incompetence and threatening harsh repercussions. A note from Admiral Ana Benitez can be found in which she scolds a group of FND soldiers assigned to an Anti-Aircraft battery for not shooting down enough targets, and demands that the troops begin shooting down sea birds in order to meet their quotas.

Despite its massive size and well-organized military system, the FND relies mostly on Soviet-era weapons and equipment due to difficulties importing modern military equipment into the country. Vehicles such as the 1944 Petrov HS-100 main battle tank and the MiG-17 fighter jet, while providing a massive advantage over Yara's many rebel groups, are considered outdated and obsolete by most modern-day militaries. The Yaran navy is mostly comprised of frigates, patrol boats, and repurposed cargo vessels, all also originally manufactured during the Soviet-era. Patrolling FND soldiers often utilize horses due to the lack of available motorized vehicles.

In addition to this, the FND has taken different locations through legal or illegal means to convert them into Military Bases, in such a way that in addition to Legitimate military bases they also occupy (among other things) a Steel Plant, Television Studios, Theme Park of Dinosaurs, a Cathedral, a Coffee plant and even Yara University.

Characters of the FND[]

(to view types, click collapse)

"El Presidente"[]

"Leadership"[]

"Insurgent Leaders"[]

If Castillo regime falls, remnants of FND will rally around new leaders, forming insurgencies to counterattack and recapturing regions.

Weekly Insurgencies with 1 Province[]

Weekly Insurgencies with 2 Provinces[]

  • Milo Serrano (Week 13 & Week 33) - Provinces: Costa del Mar and Lozania
  • Meagan Maxia (Week 14 & Week 34) - Provinces: La Joya and Sierra Perdida
  • Sammy Pérez (Week 15 & Week 35)- Provinces: Cruz del Salvador and Barrial
  • Cherche Rocha (Week 16 & Week 36) - Provinces: Costa del Mar and Aguas Lindas
  • Juaneta Cuda (Week 17 & Week 37) - Provinces: Noventarmas and Balaceras
  • Crash Marín (Week 18 & Week 38) - Provinces: Esperanza and Lozania
  • Rodolfo Claudia (Week 19 & Week 39) - Provinces: Cruz del Salvador and Sierra Perdida
  • Vinito Estrada (Week 20 & Week 40) - Provinces: Noventarmas and Barrial

"Commander"[]

"Colonel"[]

“Captain”[]

“Major”[]

“Lieutenant”[]

“Marshal”[]

“Sergeant”[]

“Caporal”[]

“Private”[]

  • Pvt. Fernandez

“Other Military Personnel”[]

  • Agent Vasquez (Famous Officer)
  • Officer Vàsquez (Quito Naval Blockade)
  • Vasquez
  • The Elephant
  • Raul
  • Dottor Pedrosa
  • Soldato de Hoyos
  • Soldato Estrada
  • Other nominated soldiers.

"Non Military Personnel"[]

The FND is divided into various branches akin to a conventional military, there is the (FDN) Fuerza de Defensa Navales (Naval defense force, or the FND Navy) commanded by Benítez who holds the rank of Admiral and is the only one known to hold this rank, there is (FDA) Feurzas de Defensa Aereas (Air defense forces, or the FND Airforce) commanded by General José Castillo, there is the (FDT) Fuerzas de Defensa de Tierra (Land defense forces, or the FND Army) commanded by General Raúl "Old Dog" Sánchez ,there is the (CBM) Brigadas Mecanizadas (Mechanized Brigades, or the FND Armored Brigades) commanded by an unidentified general, however due to the fact that the majority of real life armored divisions are part of the army and the similarities between the emblems of the Brigadas Mecanizadas and Fuerzas de Defensa de Tierra hint at the armored divisions being an independant subcategory of the Army, there are secret services (Secret Services FND) controlled by Maria Marquessa, and finally the Special forces who are presumably under the command of Jose Castillo or some other unknown air force general due to the FDA markings on their armbands.

There are also ministers of defense, agriculture, the Ministry of Culture, the Ministry of Internal Affairs, Ministry of Food Import Export and Firearms Distribution, Ministry of Sport...

General[]

Example:

Generals are the highest ranking officers in FND.

If the generals have not customized their hats they will have four stars on the hat, the stars represent the rank of general, when a hat has less than four stars it means that you still have the position of officer but lower than the general, the stars of the hat they represent multiple ranks and are given to officers only.

Comandante (Commander)[]

Example: Comandante Rosario

2 golden strips and a yellow star under.

Commanders are the second highest rank of officer in the FND.

Colonel[]

Example: Orlando Díaz

Colonel are the third highest rank. Their uniforms are inconsistent but often have 4 yellow stars.

Major[]

Example:Major Fernández

The major is a rank that is awarded to a few, in fact it is rare to find in the FND.

Captain[]

Example: Captain Gabriel Alvarez

2 golden strips and a golden star under.

Captains are the third highest rank in the FND, they are often entrusted to the protection of a structure they manage.

Lieutenant[]

Example: Liutenent Jiménez

A golden bar

The lieutenant is the only rank to be different from the others in terms of aesthetics, the lieutenants can be found for the map or inside some structures.

Marshal[]

Example:Marshal Muradoca

the Marshal is very likely that those who have this rank guard fortresses or help the managers of the outposts to manage them better.

Sergeant[]

Example: Sergeant Juarez

2 golden stripes 1 yellow star under

Sergeant is the most common rank for officers, sergeants command a platoon of soldiers and can be found in facilities or around Yara.

Corporal (Officer)[]

Example: Corporal Joaquín Urias

Two white stripes 1 white star

The only degree to have a class is the corporal that are the officers.

Corporals are the lowest ranking officers, they are in command of a team, they can be found for Yara.

Private[]

Example: Pvt. Fernandez (Divinidad Cathedral>Esperanza)

Soldier[]

2 White stripes

1 White stripe (Assault)

Any soldier, an example is the assault soldiers.

The rank of a soldier can be seen by scanning any soldier with your cellphone. Feurzas de Defensa Aereas pilots are divided into levels, each pilot when enlisted, receives their flight license, the level 1 license (Class 1 ) must be renewed each year and is given to cadets (Calixto Carbonell) of the Feurzas de Defensa Aereas. a license example The low-ranking officers of the FND, the sergeants the lieutenant and the captains are characters that can be found around the map, found in the notes or enemies in some missions. The most common rank to find is the sergeant and most of the officers are assigned to regions and have roles and goals, there is a small percentage of sergeants and keep that they are generated randomly and do not have a sex or a specific class (Not everybody) but only the name. Some of them have keys to open deposits full of weapons and tools. Sergeants, Lieutenants and Captains are easily recognizable thanks to their uniform details that are different from a normal soldier, but it is not the only thing to distinguish them from a normal soldier, in fact they are more resiliant than the the rest of the soldiers in the FND.

Types[]

Army

Army

Click here to collapse template (mobile devices).

« Washouts or not, these guys still pack a punch. Watch your step. »

Unknown Player


FND Clerks are administrative workers who are liaisons between the FND and McKay Industries. They are considered the washouts and are ignored by other FND soldiers.

Strategic Data

  • Rare, but not difficult to kill.
  • Identifiable by Beret and button up shirt.
  • If alerted, they will call for reinforcements.

« Your average conscript. Not exactly concerned with doing their job well, considering their appalling accuracy. »

Unknown player


FND Pistoleros are basic units found everywhere in Yara. They are typically found transporting goods, or dealing with prisoners.

Strategic Data

  • Standard FND members with Skorpion SMGs or MK IV Revolvers.
  • Common, and not difficult to kill.
  • Beret gives them away.

« They still have new ammunition rigs despite the blockade? Smuggling at its most effective. Shame it doesn’t come our way. »

Unknown player


FND Assaulters are inexperienced but well trained in combat, and use looting and raiding to instil fear. Many come from rural communities and relish the power.

Strategic Data

  • Standard FND soldiers that use Assault rifles and frag grenades in combat.
  • They often throw grenades to force enemies out of cover.
  • Easily killed with concentrated gunfire or grenades.

« Those incendiary grenades are nasty business, especially if they unbalance you. I once turned a corner in a base and got one of these to the face. Take ‘em down ASAP. »

Unknown Player


Vanguards are reckless and aggressive on the battlefield. They often have superiority complexes that compromise their tactical thinking.

Strategic Data

  • Vanguards are aggressive units that push forwards with shotguns.
  • They often throw incendiary grenades to unbalance opponents.
  • Can easily be killed with armor piercing rounds.
  • One of the most common units in Yara, apart from Pistoleros and Assaulters.

« Some of the best engineers made it into the FND. I was hoping to recruit them, but turns out they’re just as twisted as Castillo is. I guess now with the loss of any morals they once had, it’s just shitbags all the way down. »

Unknown Player


Engineers are skilled and enthusiastic about using their turrets in battle. Many are former engineers or mechanics.

Strategic Data

  • Engineers are support units that disable enemy technology with EMP Grenades.
  • They also place Auto-turrets to support their allies and suppress enemies.
  • Recognisable by their orange helmets.

« These have to be some of the most accurate snipers in all of Yara. Not as quick to fire, nor better equipped than Special Forces, but still incredibly dangerous. »

Unknown Player


Snipers are cunning and ruthless. They are not very discrete. However, they panic in close quarters and will attempt to flee. They train among themselves and keep score, assigning points based on the difficulty of the kill.

Strategic Data

  • Snipers who prefer to use high ground and cover to inflict massive damage.
  • They use smoke grenades to escape to a safe distance if caught off guard.
  • They don’t have side arms and will panic at close range.

« If using unguided rockets in populated areas seems like a war crime… that’s because it is. Though we’re really not ones to talk - using AP bullets and poison guns isn’t exactly UN approved. »

Unknown Player


Rocketeers are highly trained and take their job seriously. Many prefer to gamble or have conduct fight clubs in their spare time.

Strategic Data

  • RPGs are FND soldiers with rocket launchers that prefer vehicular targets.
  • Often found at blockades, they are devastating to vehicles.
  • Rocketeers often like to use watchtowers at outposts.

« Most of these medics actually believe they’re doing good for Yara- just another example of Castillo’s propaganda and how it screws with your brain. »

Unknown Player


FND Medics are highly sought after and anyone with basic first aid knowledge qualifies. Many of them are morbidly curious but have good bedside manner.

Strategic Data

  • Support units that revive fallen allies and support others with healing grenades.
  • Typically run to fallen soldiers first then throw heal grenades.
  • Use poison rounds to supress their enemies

« The worst if you have soft target rounds. Try to lose ‘em and perform a takedown, or you’ll end up with more holes than goddamn Swiss cheese. »

Unknown Player


Gunners are FND members who are ex-riot police. They are in charge of providing recruits with training and often test new tactics in the field. They are often arrogant and believe firmly in their own prowess.

Strategic Data

  • Support Gunners who use an LMG in combat.
  • They deploy a tactical shield to defend themselves before attacking back.
  • Vulnerable to armour piercing and incendiary rounds.

« Flamethrowers? Still going with these useless weapons? They often kill their own allies, but they just don’t learn. »

Unknown Player


Flamers are aggressive and reckless. They use flamethrowers and source fuel wherever they can - gasoline, petrol, laundry detergent, alcohol. It’s not uncommon for their tanks, if left open, to explode without warning.

Strategic Data

  • Flamers rush their enemies that burn and use their flamethrowers to supress their targets.
  • Heavy armour and vulnerable to armour piercing and poison.
  • Use takedowns or target their fuel tanks in order to kill them.

« These guys are incredibly annoying. Take ‘em down fast, or use their airstrikes against them - once one of these idiots fired off his flare, then bolted directly into the impact zone of his own damn airstrike. Had me busting up. »

Unknown Player


Officers are smart and experienced FND soldiers, having been chosen for their ability to rally and support other troops. Many enjoy rank privileges and source liquor or drugs from smugglers.

Strategic Data

  • Elite soldiers armed with PMM pistols and flare guns.
  • Buff other soldiers to do more damage and take more damage.
  • Can summon airstrikes and reinforcements.
  • Easily recognizable due to their red helmets.
  • Often found at roadside machine gun nests and on patrol with Special forces assaulters.

« The worst. Literally. The worst. Be like ‘crap crap crap’ and get the hell away, or take ‘em down with an armour piercing round to that mask. That PG-240 stuff can cut down your health faster than a flamethrower. »

Unknown Player


Fumigators are support units, chosen for their ability to use chemical weapons. Many have to take stringent physical examinations to retain their position.

Strategic Data

  • Fumigators are close range units that attempt to get close and spray PG-240 at anyone who gets close.
  • Their yellow tanks explode if shot and don’t react well to gunfire.
  • Often found on tobacco plantations and trucks carrying PG-240, and rarely found anywhere else.

Special Forces

Special Forces

Click here to collapse template (mobile devices).

« Navy, Army, Air Force…. These guys have seen everything and killed more in Yara then the entire FND combined. Bunch of maladjusted assholes spoiling for a fight, this lot. »

Unknown player


FND Special Forces Assaulters are smart, tactical operators. They are drawn from across the Yaran Military. Many have rudimentary demolitions knowledge and work alongside officers to destroy things in the loudest way possible.

Strategic Data

  • Standard FND special forces members.
  • They use RPGs at long range to disorient enemies, then close in for the kill with Assault rifles.
  • Use flashbang grenades at close range to disorient if surprised.
  • Wear heavy body armour and helmets, and can take more damage than most FND members.
  • The combination of RPGs and assault rifles make them very dangerous.

« These guys set a new bar in lethality - come on. Shotguns, Sniper rifles and Frag grenades? The most annoying snipers ever, worse than the mercs from Kyrat. »

Unknown player


FND Special Forces Snipers are cunning and stealthy marksmen. Many have been trained in guerrilla warfare and are skilled in sabotage and demolition. They train amongst themselves and rank each kill based on difficulty.


Strategic Data

  • FND Special Forces that use long and short range weapons.
  • They often throw frag grenades to force enemies out of cover.
  • Use 1887 shotguns in close quarters combat, and can easily kill if caught off guard.

« These clowns are walking fortresses. Shoot their fuel tanks or batter them into submission. The amount of gear they carry is just damn overkill. »

Unknown Player


Flamers are tactical and pyschopathic killers. Many enjoy taunting their victims, or leaving them in embarrassing poses. Many used to be Flamers or Vanguards in the Army.


Strategic Data

  • SF Flamers are the tanks of the Special Forces.
  • They use RPD LMGs loaded with incendiary rounds at long range with incendiary grenades.
  • Use flamethrowers at close range to kill or supress their targets.
  • Heavily armoured and lack fuel tank weakpoints.

Note: Please don't delete these. These are for Desktop users. If looking for images on mobile devices, look in images below.

Land Vehicles[]

  • 1995 Funaki E-716
  • 1963 Jengo Peccary (No Top)
  • 1963 Jengo Peccary (Soft Top)
  • 1963 Jengo Peccary (Hard Top)
  • 1963 Jengo Warden (No Top)
  • 1963 Jengo Warden (Soft Top)
  • 1963 Jengo Warden (Hard Top)
  • Okatana Bike
  • 2012 KAG T.G.
  • 2012 KAG T.G. CE
  • 1952 Knox K8 PSN
  • 1967 Yuri 151 Transport
  • 1967 Yuri 151 Vert
  • 1967 Yuri 151 Penal
  • 1967 Yuri 151 Armored
  • 1967 Yuri 151 MT
  • 1967 Yuri 151 MD
  • 1967 Yuri 151 O
  • 1967 Yuri 151 A
  • 1944 Petrov HS-100 Tank
  • 1944 Petrov HS-100 B Tank
  • 1944 Petrov HS-100 Elite Tank
  • Horse

Water vehicles[]

  • 2001 Salacia RHIB Z-600 MI
  • 1989 FND CPC-2700 "Enforcer
  • Frigate

Aircraft[]

Other Equipment[]

Trivia[]

  • The FND is based on the Cuban Revolutionary Armed Forces and Cuban Revolutionary Air and Air Defense Force.
  • The FND is the best equipped enemy faction in terms of weapons, equipment, manpower and vehicles, especially compared to the Royal Army and Privateers due to being a legitimize national military force before its fall. This is especially true for the FND Special Forces operators which despite having a less manpower compared to other branches, they posses much more experienced, advanced weaponry, better equipment, improved motorized vehicles, better training, and use crafty tactics. They are also the first enemy faction to have tanks, fighter jets, and actual warships (rather than small patrol gun boats) as well as one of few that are consisted of both male and female members that are serving in equal numbers.
  • They are also the most militarily organized of any of the enemy factions in the previous games, as they are divided into multiple service branches that are common in many other national armed forces such as Naval Forces, Ground Forces, and Air Forces. They also have officers with much higher military rankings, such as Admiral, Colonel, and General.
  • The FND consists of both conscripts and volunteers, similar to how Royal Army conscripts the people of Kyrat into their armed forces and unlike the Privateers who are all-male recruits that came from mercenary, ex-veteran, inexperienced fighter backgrounds.
  • They also the first faction to have an enemy type that uses chemical weapon in form of the FND Fumigators.
  • Both the Royal Guard and FND Special Forces have an almost identical arsenal of weapons and equipment. The difference is that the Royal Guard have more troops than the FND Special Forces due to the fact the Royal Guard are mostly made up of Pagan Min's Triad men followers and foreign mercenaries with the potential of recruits from the Royal Army. Nonetheless the FND Special Forces make up the number lost by better tactics with combat experience.
  • The FND Ground Forces and Air Forces appear to have similar numbers to that of the Royal Army. The difference is that the FND as a whole is better equipped than even the Royal Guard of the North of Kyrat, since the Royal Guard only have jeeps with machine guns, .50 cals or automatic grenade launchers with a shield to protect the gunner and armor plates on each side of the technical trucks, helicopters, RHIBs, and small armored patrol boats around the river. While the FND possesses much more advanced weaponry, equipment and vehicles such as tanks, warships, jeeps, armored jeeps, horses, as well as more varied roles such as Medics, Vanguards, Engineers, Fumigators & Special Forces operators. FND soldiers have access to a wide range of weaponry that can range from assault rifles and shotguns to chemical sprayers and EMP grenades, while the Royal Guard are only equipped with standard assault rifles, SMGs, sniper rifles, etc....
  • FND Special Forces are most common when the player maxes out their WANTED level (with both bars next to their radar on the bottom left corner of the screen filled in red) by killing FND troops, destroying FND property, and killing unarmed NPCs/civilians, or when venturing into high security areas such as upper Esperanza, and when on alert they may will slowly track down and hunt players for as long their top section of the WANTED meter is filled red or the player leaves the general area that they are searching and lays low.
  • The unnamed militarized cargo ships are mostly based on Rio De Damuji class frigates that are operated by the Cuban Revolutionary Navy.
  • Despite appearing in the trailers twice, the FND Riot Soldiers don't appear in the game.
  • It's likely that they are actually FND Heavy Gunners in riot gear, pretending to fill the role of crowd control and quickly showed their true colors after the riot by switching back to ballistic shields and light machineguns.
  • In early development, the FND had commando-like melee enemies with machetes and knuckles as seen in one early draft who would behave like Melee chargers in previous games. The FND Riot Soldiers would supposedly be their high-tier variant, whose combat style is similar to Highwaymen Brawlers.
  • FND Assaulters also appear to be originally intended to wear helmets as seen in almost all trailers and in some cutscenes, they can also only be seen in game in the opening prologue while Dani and Lita are escaping from Esperanza, it is unknown why this was changed.
  • The FND Vanguards were originally intended to have their highest tier and/or elite variant wielding SPAS-12 shotgun as seen in one early design, but this was changed or cut during development.
  • Most of the vehicles and aircraft used by the FND were manufactured between the 1940s to early 2010s (mostly due to economic sanction from many countries) despite their superior tactic and arms than the other factions in the Far Cry series, with exception of the Mercenaries in Far Cry 1.
  • Security cameras are first seen in FC6, they are a real enemy but can be considered as enemy equipment. (Other Equipment ^)
  • There is a paint for the horses which is the one used by the FND officers, the description says, but it has never been seen used by any officer.
  • Most of the FND's equipment is of Russian/Soviet)'s origin such as a ground vehicles (2012 KAG T.G., 1963 Jengo Peccary, 1951 Yuri 151, 1944 Petrov HS-100, based on the GAZ Tigr, UAZ 31512, ZiL 131 and the T-55 tank respectively) helicopters (1968 Garin Vorona C based on the Mi-8), guns (with some exception such as the Skorpion (Czech Republic), Mark IV (United Kingdom), M1887 (American) ane Yaran SR-A (Yaran)). The real Cuban Revolutionary Armed Forces that inspired the FND, has many Soviet-designed equipment as well.
  • During "Mambo Yarano", Rosa Mel mentions General Miguel, it is not known if he is or was an active general of the regime, perhaps he could be the anonymous General in charge of the Mechanized Brigades

Gallery[]

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