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This article appeared in Far Cry New Dawn


The MP5 returns to Far Cry New Dawn.

Far Cry New Dawn[]

Rusty MP5

« This submachine aged well, but it's older on the inside. »


The Rusty MP5 is the first Submachine Gun acquired by the player. It's a Rank 1 weapon and quickly becomes of little use. Perhaps due to its decayed nature, the reload is noticeably longer than normal.

Optimized MP55D

« A reliable submachine gun with a suppressor. Suppression, oppression, depression, take your pick. »


The Optimized MP55D is the second Submachine gun aquired by the player. It's a Rank 3 weapon optimized for stealth, though deals a reasonably high amount of damage. it sports a Graffiti-like mix of black and silver paint, and has a suppressor on the end of its barrel.

Trivia[]

  • The MP5 is tied with the Desert Eagle for most appearances as a usable weapon in the franchise, being available in every game and spinoff except for Far Cry 3: Blood Dragon and Far Cry Primal.
  • The MP5 has a notch that allows you to lock the bolt rearwards in order to insert magazines more easily. However, the player does not use this in-game.
  • Judging by the trigger group (safe-semi-auto) and collapsible stock, the MP5SD in Far Cry is the MP5SD3 variant.
  • Though in the game they share the same ammunition, in real-life the MP5 and P90 fire very different calibers, firing 9x19mm NATO and 5.7x28mm, respectively.
  • The basic rear iron sight is not a standard Heckler & Koch drum sight, but is instead a semi-circle notch that lines up with the correct full circle front sight. This iron sight is shared with the F1.
  • The MP5's charging handle moves back and forth when shooting; this is untrue to real life.
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