The Map Editor is a mode where the player can create a map for online play or simply to try out his own sandbox "world".
Overview[]
The map editor of Far Cry 2 is a tool used to create customised multiplayer maps. The terrain available ranges from desert, to savannah, to woodland, to jungle. The player can add objects such as buildings, weapons, ammunition boxes and various types of vegetation. Hand held weapons are not available to put into maps, as multiplayer uses a class system akin to the more recent games in the Call of Duty series, although the player can add mounted guns such as the M249 and the M2 .50 cal. The maps, once created, can be uploaded to the respective map server of the console. The map can then be "launched" to test it out directly in the game with nothing but an AK-47, an LPO-50 and an Eagle .50 (that never runs out of ammo or jams [but has the appearance of wear]). The player is also invincible in this test mode (this can be changed in the Pause menu). Return to the map editor at will to add more content or change things that did not work as expected.
Functions[]
The map editor can be used to create wide areas of terrain, from wide deserts to close-quarters urban environments. Some players also use the map editor to create 'training' maps, e.g.: a firing range or assault course. Players can also create escape-type maps featuring puzzles that are made by the player, but the aforementioned puzzles are not part of the map editor and have to be crafted through exploitation of the physics engine. The editing process begins with nothing but solid ground. Then use the toolbox option to place down objects such as Assault Trucks or buildings in the map. Additionally the terrain can be altered and the environmental settings changed. There are many more options letting you edit your map in Far Cry 2:
- Paint Texture – Give surfaces a different look.
- Objects – Place down objects such as spawns and other structures.
- Environmental Settings – Change the time of day, water level and wind strength, etc.
- Terrain Objects – Alter the map depth/height and to create landscapes with mountains, plains, canyons, bodies of water or lakes and rivers.
- Collection – Place multiple groups of foliage and scenery.
- Roads – Place and connect roads for faster movement for ground vehicles.
- Budget Bar – Measures and limits the amount of items that can be placed, exceeding the budget bar will prevent the player from having their map posted online.