Overview | Far Cry 4 | Far Cry 5 | New Dawn | Far Cry 6 |
---|
« | This .50 cal semi-auto sniper rifle can penetrate walls and unleash devastation from a distance. | » |
In-Game Description |
Description[]
The SA-50 is the final sniper rifle to be unlocked in the Far Cry 4 campaign. It ties with the Z93 as the most powerful non-signature sniper rifle in the game. Its statistics are almost identical to the Z93, but the SA-50 is semi-automatic instead of bolt-action, giving it a higher rate of fire. Another advantage of semi-automatic over bolt-action is that during scoped fire the rifle does not wander off target when Ajay cycles the bolt.
Like the Z93, the SA-50 is incredibly powerful; it will kill any non-Heavy soldier with one shot to any part of the body, and will kill a Heavy with three torso shots or one headshot. The bullet can also penetrate through multiple enemies, killing them with one shot. The rifle somewhat capable at shorter ranges, as it rips through approaching Heavies quickly and kills nearly anything else instantly, as well as providing deadly panic fire in case an enemy sneaks up on you.
Max range in game is 150m - which does not seem much until you watch enemy RPG's exploding 25m short of your position (RPG max range appears to be 125m)
The gun is arguably the best sniper rifle in the game. While inferior in damage to the signature AMR, its fire rate is much higher and it still does a great deal of damage. Also, it can be fitted with a silencer, unlike the deafeningly-loud AMR.
The barrel can also telescope down, allowing for better mobility.
Base Damage | 1250 |
Fire Rate | 180 |
Mag Size (base/upgraded) | 8/12 |
Reload Time (normal/empty mag) | 2.87/3.7 |
Availability[]
You can buy it at the shop after the Payback mission along with the D50 and A52.
Modification[]
- The SA-50 has two scope upgrade options, both with the same zoom. The "enhanced" scope has an illuminated reticle which does make the long shots a bit easier.
- It can also be modded with a silencer and additional mag capacity.
Gallery[]
Trivia[]
- Ajay seems to carry the weapon with the bolt open, and hits the foregrip to cock it.
- In Far Cry 4 the magazine's default capacity is eight, the same as the Z93; however, in real life, the magazine only holds five rounds.
Far Cry 4 weapons | |
Melee | Kukri |
---|---|
Sidearms | .44 Magnum (Cannon) · 1911 (Sandman) · 6P9 · A.J.M. 9 · A99 (Rebel) · Auto-Crossbow · D2 · D50 · Flare Gun · M-712 (HS77) · M-79 · Mark IV (Sixer) · Skorpion (Stinger) |
Shotguns | 1887 ('87) · M133 (Bull) · SPAS-12 |
SMG | A2000 · BZ19 · MP34 (Stormer) · MP5 · Vector .45 ACP (Shredder) |
Assault rifles | A52 · AK-47 (Warrior) · F1 · MS16 (Trooper) · P416 (Bushman) · STG-90 |
Sniper rifles | M-700 (Predator) · SA-50 · SVD · Z93 (AMR) |
Machine guns | DShK · MG42 (Buzzsaw) · MKG (Ripper) · PKM (Driller) · U100 |
Launchers | GL-94 · GL-A87 · LK-1018 · RPG-7 |
Specials | .700 Nitro (Elephant Gun) · Flamethrower · Harpoon Gun · Hunter Bow · Mortar · Recurve Bow · Repair Tool |
Items | C4 · Grenade · Mine · Molotov · Rock · Throwing Knife |