This article appeared in Far Cry 4

ShanathArena view.jpg

The Shanath Arena is a location within Southern Kyrat in Far Cry 4. Here, Ajay can participate in various wave-based matches against large numbers of enemies. The Shanath Arena is headed by Noore Najjar, who was forced to run the place by Pagan Min in exchange for her family's safety.


The games seem to have the Royal Army split into several teams (up to four, marked in color: red, blue, yellow and green, with the enemies being covered in colored powder signifying who is who). All teams will try to kill the opposing teams, and Ajay (who is on a team by himself). Animals do not attack animals of the same species, and tend to focus on humans more.

Far Cry 4

Player starts combat with a single weapon which changes depending on their arena level, but can loot improved weapons from enemies. The latter include all types of infantry and animals including elephants. The combat is split into rounds, each round lasting until Ajay is either dead or kills every other living being in the arena. While each round is in progress, new participants cannot arrive, except for the rhino in the last rounds of Weapon Challenges. The last round is always Ajay versus a team of enemy infantry, or a pack of animals.

For the fight, Ajay receives points depending on how spectacular his killing blows are. He does not get any points if an enemy is killed by another enemy. A regular kill (human or animal) awards 10 points; a stealth kill, explosive kill or headshot awards 25; thrown knife kill or stealth heavy infantry kill awards 50. Even if Ajay dies, he adds these points to his total rank. For a spectacular kill (25 or more points), Ajay may get a drop from spectators, either a health syringe (green smoke), ammo (purple), weapon (blue) or explosives (orange). Weapon drops can contain a weapon that is otherwise unobtainable from enemies corpses(like the U100, D50, or Vector 45.).

During the fight, Ajay will not have access to any of his gear; all of his skills will remain, though. If he carries armor, the armor will be allowed in the arena. Of all weapons, only basic, unmodified versions of guns normally carried by enemies will be available, plus a starting handgun (or smg at higher ranks). Of thrown weapons, only grenades, Molotov cocktails and thrown knives are available. Grenades and Molotov cocktails come from the crowd drops marked by orange smoke.

Accumulating points will increase Arena Rank, allowing to participate in more difficult battles. Reaching rank 10 also allows Ajay to buy a signature weapon, Bushman.

Types of Matches

There are three types of matches:

  • Endless: the amount of waves are endless. Every 10 rounds, a special wave will be sent, consisting of Heavy gunners, Flamethowers, or 'rare' animals. It ends when Ajay is killed.
  • Battle: 3-5 rounds, the last round is more difficult, performance is reflected as stars, up to 5, extra points can be obtained by a "star bonus".
  • Trials: no rounds, must complete the battle with 3 stars or more and fulfill a condition (such as using only one weapon).

All of the above are not available in cooperative mode.

Arena ranks

The Arena Rank is account-bound and carries over to each subsequent playthrough. Therefore, one only needs to reach Rank 10 once to automatically unlock the Bushman in every new game started. Keep in mind that winning a single match in the arena may be required to update the rank of the current game to the actual value (which precludes the player from fielding this weapon until they have advanced the main storyline far enough to gain access to Shanath Arena).


  • The loading screen reveals that the arena was built in 1759 to distract the people from their disagreements with the monarchy, initially showing elephants and tigers fighting to the death. It was built by King Avinash.
    • The loading screen in the Dutch version of the game, however, claims that instead of elephants, it were lions and tigers fighting to the death.
  • A note found during the Shoot the Messenger mission indicates that the animals in the arena are drugged with medetomidine hydrochloride, a synthetic anesthetic and painkiller commonly used in veterinary medicine, presumably to make them less sensitive to pain and more dangerous (however, the guards who are near the note claim it makes the animals tired)
  • The woman in front of the arena (pictured in the gallery below) comments on Ajay's skill depending on his arena rank, often including sarcastic or annoyed remarks about him staring at her naked breasts. She appears to be a female counterpart of ancient Kyrati warriors: Shirtless, hair decorations, and bodypaint. This would fit since these women act as ceremonial guards for Noore. 
  • Very rarely, a flatbed version of the cargo truck spawns on the road to the west of the arena with two citizens holding AK-47's next to a cage with a bear in it. The citizens could have been transporting the bear to the Arena when the cage fell off the back of the truck.


  1. To reach an either a 5 star rating or a high score on the leaderboards there's one meta strategy that rewards more points than using guns. This strategy requires the skills; Chain Takedown, Death From Above and Knife Throw Takedown while Heavy Takedown is optional. Takedowns reward 25 points however Death From Above, Heavy Takedown and Knife Throws reward 50 points. Chain Takedowns will reward extra Hi people points. Utilizing these skills will build up much more points than headshots. It's best to crouch in the corner beside the large entrance gate (the side with the stairs leading to a small platform). Groups of 2 or more enemies will come out and walk right past that corner. It's best to preform the Chain Takedown on the last person out, that way you'll be able to Chain enemies from behind. Attempting a Chain Takedown while enemies are facing your direction will result in a hail of gunfire while you're stuck in the animation. Use the cover around the arena to break line of sight with enemies. Stay on the side with the platform to initiate Death From Above takedowns which can also go into a Chain Takedown if there are any nearby enemies. As you Chain Takedown the last enemy near you preform the Knife Throw Takedown, pan the arena while continuously pressing the fire button (RT/R2/LM) to end a Chain with an extra +50 points. This strategy can be difficult, Chain Takedowns will leave you wide open for attacks. Upgrading health is very important. Avoid takedown attempts on enemies that are focused on you, they will perform a knock down within melee distance. Use guns on animals or if you can't close in on a soldier (always go for headshots). Move quickly so the enemies don't end up killing each other which will not count towards points. Look out for the explosive barrels if attempting to move in for takedowns, enemies will shoot it.
  2. There are a few different strategies for the Rhino. With a weak weapon it's best to use the explosive barrels around the area. Stand in the path of the barrels then get the Rhino's attention either by shooting or throwing a Molotov Cocktail. Shoot the barrels as the Rhino passes them. The Rhino can keep up with you even while sprinting, so avoid running in the path of the barrels if he is close behind or else they'll explode as he runs them over. For the cheesy strategy go to the platform at the end of the arena. Stand on the edge while shooting him, if the Rhino gets too close walk off the platform. The Rhino will have to go to the stairs, shoot at him till he gets close then run up the stairs or climb up onto the platform again to bait him into running around while you shoot.


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Far Cry 4 locations
Global: Kyrat  •  South Kyrat  •  Northern Kyrat  •  Valley of the Yetis  •  The Himalayas  •  Shangri-La  •  Outposts  •  Bell Towers
Fortress: Baghadur  •  De Pleur's Compound  •  Rajgad Gulag  •  Ratu Gadhi  •  Varshakot
South Kyrat: main: Banapur  •  Chal Jama Monastery  •  City of Pain  •  Ghale Homestead  •  Golden Path Camp  •  King's Bridge  •  Kyra Tea Factory  •  Rochan Brick Factory  •  Shanath  •  The Sleeping Saints (Location)  •  Tirtha
South Kyrat: outposts: Barnali's Textiles  •  Kheta Manor  •  Khilana Bazaar  •  Kyra Tea Terraces  •  Kyra Tea Weigh Station  •  Open Hearts Clinic  •  Pranijagat School  •  Rochan Brick Co. Shipping  •  Rochan Brick Co. Storage  •  Royal Raksi Brewery  •  Seven Treasures Ashram  •  Shanath Breeders  •  Shanath Training Ground
South Kyrat: other: Abandoned Jheel  •  Aghori Ashram  •  Arjun's Still  •  Army Supply Flight 2412  •  Army Supply Flight 2707  •  Army Supply Flight 2911  •  Avinash Primary School  •  Bagmati Camp  •  Banashur's Kshetra  •  Banashur's Pyres  •  Banashur's Song  •  Banashur's Tree of Life  •  Bhutan Ghat  •  Chinjan Sherpa Camp  •  Collapsed Ghupa  •  Cragway Rest  •  Danger Dashed  •  Dead End  •  Deepak's Millet Farm  •  Dhami Ashram  •  Dhyangro Ashram  •  Divya's Hideout  •  Dochula Tunnel  •  Dzong Bridge  •  Dzu-Teh Ruins  •  Eklo Beindu Summit  •  Ettan's Shack  •  Fahmida's House  •  Gandharva's Radio Station  •  Ghasa Dhalana Summit  •  Golden Path Supply Cache  •  Gre Sikhara Summit  •  Great Drought Chorten  •  Hariyo Ghupa  •  Hariyo Mathi Summit  •  House of Chiffon  •  Jhankri Ashram  •  Kalasa Ashram  •  Kalinag Returned  •  Kalinag the Seeker  •  Kalinag's Descent  •  Kalinag's Door  •  Kalinag's Wisdom  •  Kanan's Farm  •  Khazana Temple  •  Khumjung Hamlet  •  Kyra Tea Farm  •  Kyra Tea Storage  •  Kyra's Flower  •  Kyra's Guidance  •  Kyra's Meditation  •  Kyra's Nadi  •  Kyra's Pilgrimage  •  Kyra's Refuge  •  Kyra's Respite  •  Kyra's Retreat  •  Kyra's Shade  •  Kyra's Slumber  •  Kyra's Tranquility  •  Kyrat Intl. Airport  •  Lakeside Sherpa Camp  •  Malla Bridge  •  Nadi Gardiyana Summit  •  Ocean Breeze Lab  •  Old Isha's House  •  Oojam's Hut  •  Prabhakar's Farm  •  Prabin's House  •  Pulley Cart  •  Rai Family House  •  Raj Pandhi Brewery  •  Raksi Still  •  Rato Lagoon  •  Rochan Brick Co. Offices  •  Rochan Brick Co. Payroll  •  Rochan Delivery Wreck  •  Royal Munitions Depot  •  Rukha Sikhara Summit  •  Samapana Falls  •  Sarbajit's Boat  •  Sarbajit's Raksi Still  •  Satish's Sad Room  •  Shanath Arena  •  Shanath Hunters  •  Shanath Poachers  •  Shanath Proving Ground  •  Shanath Trappers  •  Sherpa Forest Camp  •  Sherpa Plateau Camp  •  Sherpa Scripture Camp  •  Sherpa Yak Enclosure  •  Smuggler's Portage  •  Sunny & Prem's Storage  •  Sunny's End  •  Surefoot Bridge  •  The church of Longinus  •  The Crazy Cock Bar  •  The Partisans' Clinic  •  Tiger Den  •  Udayagiri Cave  •  Vibhat's Auto Repair  •  Watery Grave  •  Yakshini's Bondage  •  Yakshini's Ecstacy  •  Yakshini's Flesh  •  Yakshini's Pleasure  •  Yakshini's Sin  •  Yalung's Eye  •  Yalung's Heart  •  Yalung's Jaw  •  Yalung's Maw  •  Yalung's Mind  •  Yalung's Pantha  •  Yalung's Rot  •  Yalung's Seed  •  Yalung's Skull  •  Yalung's Soul  •  Yalung's Spine  •  Yalung's Stomach  •  Yalung's Tears  •  Yalung's Teeth
Northern Kyrat: main: Durgesh Prison  •  Jalendu Temple  •  KEO Svargiya Mine  •  Royal Fortress  •  Royal Palace  •  Utkarsh
Northern Kyrat: outposts: Bhirabata Outpost  •  Border Observation Post  •  KEO Gold Storage  •  KEO Logging Camp  •  KEO Pradhana Mine  •  Lhumtse Barracks  •  Namboche Monastery  •  Pokhari Ghara  •  Royal Guard Kennels  •  Sahi Jile Checkpoint  •  Shikharpur
Northern Kyrat: other: Altar of Kalinag  •  Anadekhi Ruins  •  Ananta Muna Shrine  •  Anjali's Bakery  •  Asru Cave  •  Asthi Den  •  Banashur Ki Sirhi  •  Banashur's Refuge  •  Banashur's Tranquility  •  Bride River Hamlet  •  Cave of the Dead  •  Customs Warehousing  •  Dead Man's Triangle  •  Devata Re Cave  •  Devi Temple Ruins  •  Dhumrapana Shrine  •  Dolpo Ruins  •  Drunk Kanak's Truck  •  Dubaki Cavern  •  Eagle's Nest  •  Garma Palana Spring  •  Garma Springs  •  Gautami's Retreat  •  Ghumantu Sherpa Camp  •  Gornak's Pass  •  Hima Khoka Cave  •  Ila's Roost  •  Jalendu Falls  •  Jalendu Overlook  •  Kalesh  •  Kalinag's Vantage  •  KEO Logistics  •  KEO Rija Mine  •  KEO Scrap Yard  •  Krolinga Sahida Shrine  •  Kyra Ki Sansa  •  Kyra's Humility  •  Kyra's Shrine  •  Kyra's Solitude  •  Lagoon of Tears  •  Lake Visalakhutta  •  Lieutenant's Rest  •  Machali Village  •  Mansa Market  •  Ma'untena Ghari Shrine  •  Medicinal Poachers  •  Ministry of Public Affairs  •  Nadi Shrine  •  Old Kade House  •  Pathika Shrine  •  R.A. Confiscation Vault  •  Raka Ankita Wall  •  Royal Supply Depot  •  Royal Vault III  •  Royal Vault IX  •  Sadhu Tri Cave  •  Sapha Pond  •  Sealed KEO Mine  •  Sherpa Barpha Camp  •  Shining Minds Academy  •  Shining Minds Reformatory  •  Shining Minds Seminary  •  Sivira Sherpa Camp  •  Ska'i Cave  •  Sky Burial  •  South Jalendu Checkpoint  •  Stone Kapa Refuge  •  Svargiya Takataki Camp  •  Tarun Matara's Sleep  •  The Goat's Lair  •  The Powder Keg Distillery  •  Thindara Mine  •  Trethewey Homestead  •  Trethewey's Cabin  •  Vidnava's Tent  •  Visala Shrine  •  Yalung's Belly  •  Yathesta Fields  •  Yugala Rukha Summit
The Himalayas: main: Akaash Monastery  •  Akaash Temple  •  Arbuda  •  KEO Mine #4  •  Mahapadma Glacier  •  Pralaya Giri  •  Utpala Lake
Valley of the Yetis: main: Deserted Expedition Camp  •  Kisana Village  •  Relay Station  •  Relic Shrine  •  Sacrificial Cave  •  Shrine of Yalung  •  Temple of Yalung  •  Yalung's Judgement
Valley of the Yetis: other: Army Expedition Weapon Cache  •  Bone Field  •  Canyon of Awakening  •  Checkpoint Alpha  •  Elixir Distillation Camp  •  Expedition Gas Depot  •  Expedition Vehicle Depot  •  Frost Bear Rock  •  Hajura'Amako Hatama  •  Hunter's Cabin  •  Junkyard  •  Lost Cave  •  Patriarch's Stupa  •  Ruins of Andhakara Temple  •  Ruins of Danava Temple  •  Sky Shrine  •  Three Stupa Hill  •  Yak Grazing Grounds
Cutted locations: Ananta Peak  •  Cave Primitive Mining  •  Dzong's House  •  I6_Location_1  •  Nacarrapur  •  Parakhram's Workshop  •  Pasavikata Point  •  Road Accident  •  Royal Vault IV  •  Small Poacher Camp  •  The T.B.D. Company H.Q.  •  Ucca Mathi Summit  •  Underground Vault
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