Skills are upgradeable enhancements to the player's ability in Far Cry 3 that Jason can unlock by completing missions and levelling up in the campaign. As more skills are unlocked, more additions will be made to your Tatau.
These skills are categorized in three different trees.
- The Heron: Long-range Takedowns and mobility.
- The Shark: Assault Takedowns and healing.
- The Spider: Stealth Takedowns and survival.
The Heron[]
Skill | Effect |
---|---|
Long Gun Expert | Improved hipfire accuracy when using assault rifles, sniper rifles, and LMGs |
Aimed Reload | Ability to reload a pistol or sniper rifle while aiming down the sights/scope |
Hip Shooter | Improved hipfire accuracy when using pistols |
Gunslinger Takedown | Steal an enemy's pistol and use it to kill nearby enemies (x5 XP per pistol kill)(requires 10 kills with handguns) |
Enhanced Syringe Potency | Crafted syringe effects will last 50% longer |
Syringe Potency | Crafted syringe effects will last 25% longer |
Cook Grenades | This will unlock the ability to cook grenades by holding down the grenade button (Caution: If you hold the grenade too long, it will explode and kill you.) |
Death from Above | Unlocks the ability to jump on an enemy below and kill him (x5 XP per kill) |
Death from Below | Unlocks the ability to kill an enemy on a ledge above you, including those standing at the water's edge |
Deep Breath | The ability to hold your breath under water for a longer period |
Steady Aim | Steady a scoped weapon 2x longer |
Line Gunner | Use one-handed weapons on a Zipline |
Soft Landing | Reduces the damage taken by falling by 25% |
Cool Gunner | Increases the time a mounted weapon can be fired before it overheats(requires 10 kills with mounted guns) |
Breath Control | Steady a scoped weapon 4x longer |
Marathon Man | Sprint faster and infinitely (requires 5 Relics) |
Dual Death from Above | Kill two enemies from above (requires 1 basic Death from Above kill) |
Dual Death from Below | Kill two enemies that are above you (requires 1 basic Death from Below kill) |
The Shark[]
Skill | Effect |
---|---|
Adrenaline | Health bars that are not completely empty refill 50% faster |
Adrenaline Surge | Health bars refill 2x as fast(requires 3 Supply Drops) |
Advanced Conditioning | Gain a 4th health slot |
Button Up | Body armour can take 50% more damage(requires 3 Body Armour bought) |
Chained Takedown | String together up to 10 Takedowns multiplying XP by 10 for each kill chained |
Evasive Driving | Commandeered vehicles take 50% less damage |
Field Medic | Medical syringes restore 4 health bars |
Field Surgeon | Medical syringes restore 6 health bars |
Fire Retardant | Take 50% less damage from fire |
Grenade Takedown | Activate an enemy's grenade before pushing him away(requires 5 grenade kills) |
Heavy Beatdown | Allows Takedowns to be used on heavy enemies(requires 1 Bull Shark kill) |
Improved First Aid | Healing without medicine replenishes 2 slots of health |
Peak Conditioning | Gain a 6th health slot(requires 10 Syringes crafted) |
Takedown | Quietly kill an enemy from behind |
Expert Conditioning | Gain a 5th health slot |
Advanced First Aid | Healing without medicine replenishes 3 slots of health |
Physical Conditioning | Gain a 3rd health slot |
Ironsides | Damage taken from explosions is reduced by 50% |
The Spider[]
Skill | Effect |
---|---|
Sprint Slide | Crouch while sprinting to slide along the ground |
Expert Archery | Improved stability with the bow when lining up a shot |
Combat Archery | Arrows can be drawn and fired 50% faster |
Expert Swimmer | Your top speed when swimming is 25% faster |
Jungle Run | Move faster when crouched |
Ninja Step | Greatly reduced noise when walking and sprinting (requires 2 outposts to be liberated without being detected) |
Takedown Drag | Allows the player to drag a body out of sight after a Takedown |
Running Reload | You are able to reload your weapon while sprinting |
Nimble Fingers | Pistols, SMGs and shotguns can be reloaded 25% more quickly |
Quick Swap | Switching weapons and aiming down sights are done faster |
Nimble Hands | Assault rifles, sniper rifles and LMGs are reloaded 25% more quickly |
Knife Throw Takedown | Adds the ability to throw an enemies' knife while you are performing a Takedown on him |
Loot Takedown | Any enemy that you perform a Takedown on will be automatically looted |
Horticulture 101 | Harvest twice as many items from plants |
Zoology 101 | Receive twice as many items when skinning animals |
Stone Wall | Take less damage from animal attacks and reduces the chance of being knocked over by an enemy |
Penny Pincher | Find more money hidden on enemies when looting them (requires 10 bodies looted) |
Dealmaker | Loot items are sold for 25% more money (requires you to complete 3 Wanted Dead quests) |
Notes[]
- The skill Running Reload in The Spider skill tree does not apply to LMGs, flamethrowers, or grenade launchers.
- The final Tatau will be given to the player upon collecting all 120 relics.
- Obtaining Zoology 101 does not grant double the rewards if the animal(s) being skinned were killed before obtaining the perk.