When players kill enemies, complete activities, objective, main or side quests they earn experience points (XP). When XP meter reaches max players earn skill points, by investing skill points players can unlock new abilities or improve their current skills. The skill tree are divided into two categories: The Elephant and The Tiger.
The Elephant[]
The Elephant section contains defensive abilities required for survival, by upgrading it players can improve Ajay's tolerance against physical attacks, improve health regeneration limit and increase syringes maximum potency. The following are the skills of this tree:
Title | Effect | Cost |
---|---|---|
Capable Strength | Increases Ajay's vitality by adding a third health segment . | |
Forceful Strength | Increases Ajay's vitality by adding a fourth health segment. | |
Dominant Strength | Increases Ajay's vitality by adding a fifth health segment. | Three points. |
Unyielding Strength | Increases Ajay's vitality by adding a sixth health segment. | |
Healing Syringe Level 2 | Healing syringes will restore 4 slots of health. | |
Healing Syringe Level 3 | Healing syringes will restore 6 slots of health. | |
Improvised Surgery | When you run out of healing syringes, hold [Switch Weapons] to manually heal 2 health slots. | |
Inner Strength | Partially drained health bars will regenerate much faster. | |
Gadget Training | The speed of the repair tool is greatly increased. The camera will show collectibles and let you set a waypoint to them. | |
Trade Agreement | You can buy fire arrows, explosive arrows and sticky explosive upgrades at Trading Posts. | |
Overdose Syringe | This syringe lets you deal double damage, but also receive double damage. Lasts 30 secs. | |
Karma Boosts | Adds a 5% boost to Karma rewards, up to a total of 50%. | 1 point per boost (up to 10 points). |
Duration Boosts | Adds 5 seconds to the effect of the syringe, up to a total of 50 extra seconds. | 1 point per boost (up to 10 points). |
Hunting Syringe | This syringe highlights animals and enemies. Lasts 30 secs. | |
Hunting Syringe Level 2 | In addition to the default effects, the syringe also makes you virtually silent when moving and animals would not attack or flee from you unless provoked. | |
Harvester | You are skillful enough to take twice as many leaves from each plant you harvest. | |
Rhino Skin | You take reduced damage from fire and explosions. | |
Survival Syringe | Craft a syringe to reduce physical (melee) damage and the chance of being knocked down by the enemy. Lasts 30 secs. | |
Survival Syringe Level 2 | In addition to the default effects, you now also take reduced damage from weapons fire. | |
Focus Syringe Level 2 | Craft a syringe to run and swim faster and breathe under water longer. Lasts 30 secs. | Two points. |
Elephant Rider |
The Tiger[]
The Tiger section contains offensive abilities required for combat, by upgrading it players can execute enemies from all possible locations, improve their stealth efficiency and perfect their skills with weapons. The following are the skills of this tree:
Title | Effect | Cost |
---|---|---|
Knife Throw Takedown | Initiate a takedown on an enemy with [Melee], Then press [Shoot] to throw knife at another. | 2 Points |
Death From Below | Press [Melee] below one or two enemies on climbing ledges to take them down. | 1 Point |
Death From Above | Jump or fall onto an enemy below you for a deadly takedown. If you have the Chain Takedown skill, you can chain this kill into more takedowns. | 1 Point |
Cover Takedown | When hiding behind cover, press [Melee] to silently dispatch an enemy. | |
Grenade Takedown | Initiate a takedown on an enemy, then press [Middle-Mouse-Button] to use their grenade against them. | |
Chain Takedown | Takedown multiple enemies in sequence: initiate a takedown with [Melee], then use movement keys as prompted. | |
Vehicle Takedown | Pull alongside an enemy vehicle and press [Melee] to kill the driver and front passenger. | |
Handgun Takedown | Initiate a take down an enemy with [Melee], then press [ADS] to take his gun, and shoot the others. | 2 Points |
Drag Takedown | Immediately after a takedown, [Movement keys] to grab and move the body. | 1 Point |
Loot Takedown | Automatically loot an enemy while performing any takedown. | 2 Points |
Heavy Takedown | Press [Melee] to perform a takedown on heavy gunners or heavy flame units. | |
Bullet Sponge | Body armor is much more effective at absorbing damage. | |
Ammo Wrangler | The reload speed for all weapons is greatly increased. | |
Stay On Target | Handguns and snipers can now be reloaded while aiming. | 1 Point |
At the Ready | Switching weapons and aiming with [ADS] is now much faster. | 1 Point |
Running Reload | Press [Reload] to reload an weapon while sprinting. | 2 Points |
Moving Target | Aim and fire a side arm while moving a body. | 1 Point |
Casual Marksman | Weapon accuracy for most weapons when shooting from the hip is greatly improved. | 2 Points |
Huntsman | When aiming a bow, sway is greatly reduced. | |
Breath Control | Greatly increase your time spent underwater, using oxygen masks, or steading sniper scopes. | |
Non Stop | Sprint forever with [Sprint], you also move faster when crouched. | |
Soft Landing | You take reduced falling damage. | |
Moving Mountains | The bodies of heavy gunners or flame units can now be moved with [Melee]. | 1 Point |
Focused Driving | 1 Point |