This article appeared in Far Cry 3This article appeared in Far Cry 4 This article appeared in Far Cry 5

The following section needs to be cleaned up to conform to a higher standard, as it is possibly too long, too detailed, lacking objectivity, unclear, or lacks citations.

The Skorpion (officially Škorpion vz. 61) is a sub-machine gun featured in Far Cry 3, Far Cry 4, & Far Cry 5.

Far Cry 3

“The Czechs make great puppets, pornography, and this sub machinegun, which has been helping Eastern European gangsters practice the fine art of “spray and pray” since the summer of love. Most of the VZ61s found on Rook Island were purchased from a Libyan arms dealer second-hand, meaning you trade two hands, you get a gun. Don't ask me what he does with the extra hands.”
Survival Guide

This low-calibre machine pistol is an effective weapon for a new player. Its low cost makes it effective with a sound suppressor for stealth missions and it may be useful for players later in the game being the only SMG that can be fired while on a Zipline - although the number of times when the player is faced with enemies while riding a Zipline is minuscule and doubtfully justifies carrying around the weakest SMG. The Skorpion is unlocked for free use after deactivating 2 Radio Towers.


The Skorpion is a great SMG for how early it is unlocked. It has decent damage, fire rate, and magazine size. However it should be noted that unlike the sub-machine guns like the A2000, that this weapon is treated like a machine pistol in-game. Because of this, it should not be used outside of close range.

Paint Jobs

The look of Skorpion could be customized with one of six available paint schemes. Each scheme costs $200 and does not affect weapon performance.


  • With low damage, range and accuracy, this weapon is best used for close combat or as a panic weapon. The Skorpion quickly loses to higher grade firearms as they become available.
  • The Skorpion is the only automatic weapon that can be used on a zipline.
  • Its rate of fire is viciously high, so extended magazines are highly advisable.


Far Cry 4

“This small machine pistol rapidly fires low calibre rounds with minimal recoil. It can be also used while on a zipline.”
In-Game Handbook

The Skorpion makes a returning appearance in Far Cry 4. It is unlocked at the first store. With the inclusion of the ability to use sidearms from vehicles it becomes one of the better sidearms in the early game, though outside of this role it is rather mediocre. Furthermore, it is considerably less useful than it's Far Cry 3 incarnation as you cannot equip it with a suppressor.

Signature Version

The Stinger is the signature version of the Skorpion. It is unlocked after destroying 2 Pagan's Wrath convoys. The Stinger sports an extended magazine, optical sight, and sound suppressor. This makes it a great weapon for quickly ambushing targets at close range while remaining hidden without having to sacrifice a non-sidearm slot. However, it is still outclassed by the A99 later in the game.


Far Cry 5

The Skorpion makes another appearance in Far Cry 5. It appears in the "Friend For Hire" trailer for the game, where it is being wielded by a player as they go down a Zipline.

Far Cry New Dawn

“This SMG is wild and free, like literally everything else right now.”
Weapon Description
Far Cry New Dawn

The Skorpion returns in Far Cry New Dawn. The Optimized Skorpion is a rank 3 weapon. it has a scope mounted on the gun itself, with duct tape wrapped around the grip. it also has slender copper wiring attached to the body surrounding the barrel. it also has metal fixtures keeping the magazine sealed.


Far Cry 3

  • It's also one the three unusable SMGs for the AI in the game, the other two being the MP5 and Vector .45 ACP.

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Far Cry 3 Weapons
Melee: Machete  •  Japanese Tanto  •  Tribal Knife
Sidearms: .44 Magnum (Cannon)  •  1911 ("Shadow")  •  6P9  •  D50  •  Mk.23 (Cut Content)
Shotguns: 1887  •  M133  •  SPAS-12
SMG: A2000  •  BZ19  •  MP5  •  Skorpion  •  Vector .45 ACP
Assault Rifles: ACE  •  AK47  •  F1  •  MS16  •  P416  •  STG-90
Sniper Rifles: M-700  •  SVD  •  Z93
Machine Guns: DShK  •  PKM  •  U100  •  MKG
Launchers: RPG-7  •  GL-94
Specials: Recurve Bow  •  Flamethrower
Explosives: Molotov  •  C4  •  Grenade  •  Mine
Equipment: Wingsuit  •  Repair Tool  •  Flare Gun
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Far Cry 4 Weapons
Melee: Kukri
Sidearms: Mark IV (Sixer)  •  M-712 (HS77)  •  1911 (Sandman)  •  6P9  •  A.J.M. 9  •  .44 Magnum (Cannon)  •  D50  •  D2  •  A99 (Rebel)  •  Skorpion (Stinger)  •  M-79  •  Auto-Crossbow  •  Flare Gun
Shotguns: M133 (Bull)  •  1887 ('87)  •  SPAS-12
SMG: MP34 (Stormer)  •  A2000  •  MP5  •  Vector .45 ACP (Shredder)  •  BZ19
Assault Rifles: AK-47 (Warrior)  •  STG-90  •  F1  •  MS16 (Trooper)  •  P416 (Bushman)  •  A52
Sniper Rifles: Dragunov SVD  •  M-700 (Predator)  •  Z93 (AMR)  •  SA-50
Machine guns: PKM (Driller)  •  U100  •  MKG (Ripper)  •  MG42 (Buzzsaw)
Launchers: RPG-7  •  GL-94  •  GL-A87  •  LK-1018
Specials: Flamethrower  •  Harpoon Gun  •  Hunter Bow  •  Recurve Bow  •  .700 Nitro (Elephant Gun)
Items: Grenade  •  Molotov Cocktail  •  Throwing Knife  •  C4  •  Mine  •  Wingsuit
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Far Cry 5 Weapons
Melee: Fists (Brass Knuckles)  •  Shovel (Optimism - Shovel of the Dead)  •  Pipe (Socket Pipe - Bolted Pipe)  •  Bat (Baseball Bat - Aluminum Bat - Spiked Bat - Tooth and Nail - Wisdom)  •  Paddle (Whack!)  •  Branch (Bamboo Stick)
Sidearms: 1911 ("The Shark" - "Toaster" - "Golden Aerie" - "Aerial Force" - "Doomsday Prepper")  •  .44 Magnum (L - "Sixer" - "Cannon" - Steel & Ivory - O'Bannon Hand Cannon)  •  SMG-11  •  P226 ("Amendment 2")  •  M9 ("Red Flag")  •  Skorpion ("Big Spender")  •  A-99  •  D2 ("Sin Eater" - "Outlaw")  •  M-79 ("Shark Shooter")  •  D50 ("Sovereign")  •  P08 ("Pastel Power" - P08-L)  •  Tazer Spazer Annihilazer  •  The Obliteratorrrr  •  6P9
Shotguns: M133 (M133 M - M133 MS - "The Grand Slam")  •  SBS ("The Farmhand")  •  SPAS-12 ("Flameout" - Boom On a Stick)  •  1887 (1887-T - "Arcade West")  •  Hellfire
SMG: MP5 (MP5K - MP5SD - "American Muscle" - "Hours of Darkness")  •  MP40  •  Vector .45 ACP ("4 Color Fun")  •  MP34 (Rye & Sons)  •  BZ19
Assault Rifles: AR-C ("The Shark" - "Silver & Carbon Fiber" - "Stars 'n Stripes")  •  45/70 (45/70-T - "Fall's Ghost")  •  MS16 (Trooper)  •  AK-47 (AK-M - "The Whitetailer" - "Warrior")  •  M-16  •  BP-2 ("Infinite Fun" - The De-Animator)  •  Nerve Reaper
Sniper Rifles: AR-CL ("Sharkbite")  •  308 Carbine ("Old Flame")  •  MBP .50 (Jacob's Rifle - Gold & Steel - "Blood & Dragon")  •  SA-50 ("Free State")  •  SVD  •  Grape Popper
Machine Guns: M60 (M60 V)  •  M249 ("Militia")  •  MG42 ("Buzzkill")
Launchers: RPG-7  •  RAT4  •  Shovel Launcher ("Big Farma")
Specials: Compound Bow ("Big Game Hunter")  •  Recurve Bow  •  Slingshot  •  Flamethrower (Flames on Flames - "Flamebearer" - "Cleansing Fire" - "Neon Sparkle")  •  Magnopulser
Slot 1: Molotov  •  Remote Explosive  •  Proximity Explosive
Slot 2: Throwing Knife  •  Smoke Grenade  •  Bait
Slot 3: Grenade  •  Dynamite  •  Pipe Bomb
Equipment: Wingsuit  •  Grapple  •  Parachute  •  Repair Torch  •  Binoculars
Fishing Rods: Fishing Rod (Natural - Wonderboy - Old Betsy)
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