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The World is Weak is a story mission in Far Cry 5. It takes place in Jacob Seed's region of Whitetail Mountains. The Junior Deputy has been captured by Jacob's followers. This mission will start automatically.


  • Kill the final target before the time runs out.


The deputy has been captured and the cutscene shows Jacob rambling on about 'culling the herd'. Then he picks up a small brown music box. As he winds it up and then opens it, "Only You" can be heard playing, causing the deputy to go into a fit of psychotic rage, a Jacob can be heard talking to the deputy. the player will have 44 seconds on a timer. The goal here is to kill targets to gain time and kill the final target before time runs out. There are various weapons available in the area. Use them to avoid running out of ammo. The player will gain +4 seconds each time a target is killed. +6 if it's a headshot or +8 for a takedown. If the player is too slow, Jacob will start the scenario over.

Grab the gun off the table and kill the two targets in the room, then run through the doorway. Switch guns to the one in the hall and go into the next room. There are four targets here. Two to the right at ground level, one on a box higher up and one more higher still near a railing. Kill them then go towards the wolf projected on a wall. Take a right and switch guns again. The next area is a series of hallways with enemies around most of the corners. There are five total. Kill them and switch guns again before going through the open doorway.

This next room has machinery in it. There are  three enemies hiding behind cover. Take them out, go past them and into the next doorway. Switch guns. The next room has nobody at ground level. Head up the stairs and jump the gaps. There are two targets on the upper level. Climb up and take them out, then jump across the gap.

Slide down the tunnel. The screen will go grey and the deputy will wake up from the nightmare and be discovered by the 'Whitetail' - a group of resistance fighters, who will take the deputy back to the Wolf's Den.


  • If you refuse to play Jacob's game and allow yourself to be killed, Jacob will simply call your performance "pathetic" and restart the scenario.


Jacob causing the deputy to go into a fit of psychotic rage with his music box.